Here is an interesting game I have learned a lot from. I have done my best to make the game clear to lower strength players, while relying to some extent on Tal's own analysis.
You can play through the game while reading the analysis. Don't go too fast though! Stop and think about the game every other move or so.
Koblents (white) vs. Mikhail Tal (black)
By transposition, the Dutch Defence. This line side-steps possible 2.
Bg5 and Staunton Gambit lines, which can arise if white plays the immediate
f5. However, black must be prepared to play the French Defence after
Both players castle to the Kingside, black clamping down on the e4 square, and white
getting ready to try and take it away.
Black breaks the opening rule; don't move your Queen in the opening! However,
in this case it is not incorrect, for the following reasons: 1. Black has already
castled. 2. The only piece that can attack Black's Queen is White's KN, by
moving it to
h4. This move misplaces the knight on the rim, so sooner or later
White will have to lose a tempo by moving the Knight back. 3. Finally, Black's
plan is to attack White on the Kingside. Simply developing your pieces without a
plan in mind is to invite disaster. Following this, therefore, Black develops his
Queen to a square where it is on the same file as White's King. Also possible was
White continues his plan of taking the centre from Black, but this also opens up
White's Rook cannot be taken, because
Nh4 traps Black's Queen.
This stops black from playing e5, opening up the dark squared Bishop. If
instead, say, 12.
Qxe4! Black wins the Rook because after 14.
Nh4, Black's queen can run to
d4, where it is protected by the Knight.
Black and White are developing following their respective plans. White means to
attack the queenside, via Be3 and Rc1. Note that all of White's pieces
would then be able to run to the help of their king, while still aiming their guns
at the queenside.
Tal, always ready to sacrifice, moves out the dark-squared Bishop despite the attack
on the b7 pawn. Note that Bc2 forks the Rook and Queen.
White's Queen has to move, but where to? If the Queen moves to the e-file,
it will eventually have to move again when black moves his a8 Rook to the e-file
Qf1, once again Black's Rook is on the same file, and the f pawn is
pinned. Thus the best square for the Queen is d2, even though this blocks
in the c1 Bishop and through it the a1 Rook.
Covering the f1 square, increasing the threat of an eventual Re1+.
The only move to save the game! Black was threatening Bd4 followed
by Rxf2 and Re1+.
Again the only move; White must cover the d4 square.
Saccing the Bishop so as to get it out of the way of the e8 Rook without losing
Of course not 24.
Bg2 fails to
Qg4. In Tal's own words regarding the position: 'White's position
seems helpless--- all Black's pieces are aimed at White's King, but suddenly White's
Rook comes unexpectedly into the fight.'
Qd4 Black will be mated.
At first it seems white has overlooked this possibility, but he has calculated that
he can survive.
A last trap. If 35.
Rf7, Black wins because of the threat of Qh6+.
Draw by Agreement.
Solid discussion and review by Aaron, and it is the type of assistance newer players need, at the speed that helps the new players, so that ideas sink in.
Good addition to the journal. Thanks Aaron.
Time for the attack, thats what Tal liked to have and this game shows that.
Kudos to Tal -and Tulkos for the analysis!
So can anyone explain to me why black doesnt bring in the harvest with 24...Rxa1 before throwing an attack that only gets him a draw?
I enjoyed this Aaron, thanks. Good fighting stuff.
Spohn, if I am not mistaken, after 24..Rxa1 25Bxe4 gives White the attack with those Bishops trained on the King
The one thing is in your notes you say White is getting into a position as well to make a Queen-side attack; but at that point, Black already has so much pressure on the King-side; I believe I would keep the pieces nearby, maybe exchanging, to relieve that pressure. A graceful game by both sides & good notes.
I'm trying to learn it and it is especially applicable in the Queen's Gambit, White attacks Q-side, Black K-side, I suppose.