Orchestral Suicide Manoeuvres in the Dark

'Standard' (30 days + 1 day/move)
This game is being played under Dark Suicide rules. Click the 'info' tab for more information.
1. b3
Clock started on 4/13/2006
1... e6 2. Ba3 Bxa3 3. Nxa3 d5 4. b4 e5 5. Nb5 Bh3 6. Nxa7 Bxg2 7. Bxg2 Rxa7 8. Bxd5 Rxa2 9. Bxf7 Rxa1 10. Bxe8 Qxe8 11. Qxa1 e4 12. Qxg7 Qe5 13. Qxh7 Qxh2 14. Qxc7 Qxg1 15. Qxb8 Qxe1 16. Rxh8 Qxe2 17. Qxg8 Qxd2 18. Qd5 Qxf2 19. Qxb7 Qxc2 20. Qxe4 Qxe4 21. Re8 Qxb4 22. Re4 Qxe4
White win

(Under Construction)

This is one of the most bold of the Suicide Variants. The first thing you'll notice when you start a game is that you can only see half the board. This is because you can only see sqares in your "searchlight" (ie squares that your pieces can move to or attack.) The aim is the same as Suicide and Suicide960 (ie to be the first player to lose all of your pieces) and the rules are also the same (the play is like standard chess except that the king is not royal, if you have a legal capture you must make one, and pawns can promote to kings).

In the event of a stalemate (ie the player to move has no legal moves), the player with the fewest pieces left wins; if both players have the same number of pieces, then the game is a draw.

 

Example Games

In this game, between guiri1967 and Games Freak we can see that guiri1967 took real advantage of the loose rook, and essentially, won the game with it. This shows the importance of removing the back row pieces as quickly as possible. That problem is also shown here, with the Rook becoming a loose cannon.


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