Dark Suicide
'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Dark Suicide rules. Click the 'info' tab for more information.
1. e3 e5
Clock started on 11/3/2018
2. Qh5 Qf6 3. Qxh7 Rxh7 4. Nh3 Qxf2 5. Kxf2 Rxh3 6. gxh3 Nh6 7. Ba6 bxa6 8. Rg1 Ba3 9. Rxg7 Bxb2 10. Rxf7 Bxc1 11. Rxd7 Bxd7 12. Kf3 Bxd2 13. Nxd2 Bxh3 14. Ne4 Bg2 15. Kxg2 Ng4 16. Nf6 Nxf6 17. e4 Nxe4 18. c3 Nxc3 19. Rh1 Nxa2 20. Rc1 Nxc1 21. Kg3 Ne2 22. Kf4 exf4 23. h4 Nc6 24. h5 Nc1 25. h6 Na2 26. h7 Nc3 27. h8=R Rb8 28. Rxe8 Rxe8
White win

(Under Construction)

This is one of the most bold of the Suicide Variants. The first thing you'll notice when you start a game is that you can only see half the board. This is because you can only see sqares in your "searchlight" (ie squares that your pieces can move to or attack.) The aim is the same as Suicide and Suicide960 (ie to be the first player to lose all of your pieces) and the rules are also the same (the play is like standard chess except that the king is not royal, if you have a legal capture you must make one, and pawns can promote to kings).

In the event of a stalemate (ie the player to move has no legal moves), the player with the fewest pieces left wins; if both players have the same number of pieces, then the game is a draw.


Example Games

In this game, between guiri1967 and Games Freak we can see that guiri1967 took real advantage of the loose rook, and essentially, won the game with it. This shows the importance of removing the back row pieces as quickly as possible. That problem is also shown here, with the Rook becoming a loose cannon.

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