This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. h3 d6
Clock started on 8/22/20172. h4 Qh3 3. gxh3 Ng6 4. Rxg6 fxg6 5. h5 gxh5 6. d3 Kf7 7. Qh6 gxh6 8. Bg2 Rxg2 9. Nd2 Rxf2 10. Kxf2 Nd7 11. Nc4 Ne5 12. Nxe5 dxe5 13. d4 Rxd4 14. Rxd4 exd4 15. Ke3 dxe3 16. Nf2 exf2 17. c4 b5 18. cxb5 a6 19. bxa6 Bb7 20. axb7 e5 21. h4 Ba3 22. bxa3 Kg7 23. Bxe5 c6 24. Bxg7 f1=N 25. Bxh6 Ne3 26. Bxe3 c5 27. Bxc5 h6 28. a4
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop