This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. e3 Nc6
Clock started on 2/9/20152. b4 Nxb4 3. c4 Nxa2 4. Qc3 Nxc3 5. dxc3 d5 6. Rxd5 Rxd5 7. cxd5 Qh3 8. gxh3 c6 9. dxc6 bxc6 10. Bxc6 Kd8 11. Bxa8 Re8 12. Na3 e6 13. Kd1 e5 14. f4 exf4 15. Rxf4 Rxe3
Conditional Moves: 16. Bxe3 f5 17. Rxf5 16. Rxf7 Bxf7 17. Bxe3 Kc7 Conditional Moves: 18. Bxa7 18. Bxa7 Kb7 19. Bxb7 Bd5 20. Bxd5 h6 21. Kc1 h5 22. Be6 g6 23. Bd7 Bxc3 24. Kb2 Bxb2 25. Nc4 Bxa1 26. Bd4 Bxd4 27. Ne5 Bxe5 28. Bc8 Bxh2 29. Bf5 gxf5 30. h4 Conditional Moves: 30... Bf4 30... f4
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop