When Darkness Conquers IV

'Leisure' (30 days + 3 days/move, max 60 days)
This game is being played under Dark Suicide rules. Click the 'info' tab for more information.
Clock started on 1/27/2010
1. d3 c5 2. Bh6 Nxh6 3. Nh3 Qa5 4. Ng5 Qxe1 5. Qxe1 Ng4 6. Nxf7 Kxf7 7. Qb4 Nxf2 8. Qxc5 Nxd3 9. cxd3 e5 10. Qxc8 Na6 11. Qxf8 Kxf8 12. b4 Nxb4 13. a3 Nxd3 14. exd3 e4 15. dxe4 d5 16. exd5 Ke7 17. Ba6 bxa6 18. Nc3 Kd6 19. Nb5 Kxd5 20. Nxa7 Rxa7 21. Rhd1 Kc4 22. Rd3 Kxd3 23. Re1 Ke2 24. Rxe2 Re8 25. Rxe8 Re7 26. Rxe7 a5 27. Rxg7 a4 28. Rxh7
Black win

(Under Construction)

This is one of the most bold of the Suicide Variants. The first thing you'll notice when you start a game is that you can only see half the board. This is because you can only see sqares in your "searchlight" (ie squares that your pieces can move to or attack.) The aim is the same as Suicide and Suicide960 (ie to be the first player to lose all of your pieces) and the rules are also the same (the play is like standard chess except that the king is not royal, if you have a legal capture you must make one, and pawns can promote to kings).

In the event of a stalemate (ie the player to move has no legal moves), the player with the fewest pieces left wins; if both players have the same number of pieces, then the game is a draw.

 

Example Games

In this game, between guiri1967 and Games Freak we can see that guiri1967 took real advantage of the loose rook, and essentially, won the game with it. This shows the importance of removing the back row pieces as quickly as possible. That problem is also shown here, with the Rook becoming a loose cannon.


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