Dark Fortress III

'Blitz' (5 days + 12 hours/move, max 15 days)
This game is being played under Dark CrazyHouse 2 rules. Click the 'info' tab for more information.
1. e4 Nf6
Clock started on 03/10/2009
2. d3 d6 3. Be3 g6 4. Nf3 Bg7 5. c4 O-O 6. Be2 c6 7. O-O Nbd7 8. b4 Qc7 9. b5 e5 10. bxc6 bxc6 11. Nc3 a5 12. d4 exd4 13. Bxd4 Re8 14. P@e5 dxe5 15. Bxe5 Nxe5 16. Nxe5 Rxe5 17. N@f3 Re8 18. e5 Nd7 19. P@d4 P@b6 20. Qd2 B@a6 21. P@h6 Bf8 22. Rab1 N@e6 23. Rfe1 P@e7 24. Bd3 f6 25. exf6 exf6 26. P@g5 fxg5 27. Nxg5 Nxg5 28. Rxe8 Nf7 29. R@g4 N@d6 30. Bxg6 Nxe8 31. Bxf7+ Kxf7 32. P@g7 Nxg7 33. hxg7 Bxg7 34. N@h6+ Bxh6 35. Qxh6 B@g6 36. Re1 N@g8 37. P@e7 P@e5 38. B@f8 Nxh6 39. N@g7 Nxf8 40. e8=Q+ Kxg7 41. Rxg6+ hxg6 42. dxe5 B@f7 43. Nd5 cxd5 44. Qa4 dxc4 45. B@c6 Bab7 46. Bxb7 Bxb7 47. B@e4 P@d5 48. Bc2 N@g8 49. Qa3 P@e6 50. P@d6 Qd8 51. h3 P@e7 52. dxe7 Qxe7 53. Qxe7 Nxe7 54. Q@h4 R@d7 55. P@f6+ Kg8 56. fxe7 Rxe7 57. Qxe7 B@d8 58. N@f6+ Kg7 59. Qxf8+ Kxf8 60. N@h7+ Kg7 61. R@d7 Bxf6 62. Nxf6 R@h8 63. Bxg6 Kxg6 64. B@h7+ Rxh7 65. Nxh7 Kxh7 66. Rxb7 Q@e8 67. Rxb6 B@d8 68. P@b7 Bxb6 69. bxa8=Q Qxa8 70. R@g3 B@c7 71. P@g7 R@g6 72. Rxg6 Bxg6 73. R@g3 P@f7 74. R@f3 Kxg7 75. B@f6+ Kf8 76. Rxg6 fxg6
Black win

(Under Construction)

Dark Crazyhouse 2 is even more dark, than DarkCrazyHouse: you can only drop pieces on 'visible' squares, and you do not know, which squares are empty.

 

1. Game Rules

The game is played according to the CrazyHouse rules - the pieces are initially set up in standard way, the pieces you capture become yours, and can be dropped on the board, the game ends in checkmate, etc.

Captured pieces can be dropped on any empty square, including checking the King. Pawns cannot be dropped on the 1st or 8th rank, and if a promoted pawn is captured, it reverts back to a pawn.

The board is partially hidden. The following visibility rules are in place:

  • all your pieces are visible,
  • squares available to your pieces (squares where your pieces can move, or capture) - including attacked enemy pieces, if any - are visible,
  • you can see which pieces you have taken (and have at hand),
  • you can see which pieces your opponent have taken (and have at hand).

 

2. Dark Crazyhouse 2 fog of war examples

To make visibility rules more clear, here are a few examples.

The board on the beginning of the game (white player view):

 

????????/????????/????????/????????/8/8/PPPPPPPP/RNBQKBNR

Another board after a few initial moves (note how white pieces make some squares visible):

 

????????/????????/1???????/?1?p1?1?/4P?2/2N2N2/PPPP1PPP/R1BQKB1R

To be added: example deep in the game.

 

3. Game Hints

Still to be written

See LaoTzuChess (which has the same rules, but randomized initial position).

 

4. Example Games

Please add some

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Game Page Help

The Action Bar

The Action Bar is the most important part of the game screen, this is where you interact with the game by entering moves, conditional moves, comments, draw offers, resignations, and much more (if you are not viewing one of your own games, the Action Bar is not shown).  The Action Bar is in four parts, from left to right:

  1. The Move Input Box: where your move or conditional move is shown; it is possible to type into this box, but not recommended, you can enter your move by dragging and dropping the pieces on the board.
  2. The Action Selection Dropdown: this is where you select the action you want to do, for example, move, enter a comment, accept a draw offer, claim a draw, etc.  Only the actions which are relevant to the current game are shown.
  3. The Continue Button: this button sends your action back to our server; sometimes you might see a pop-up text box before the action is sent, this is so that you can write a message to your opponent.  You can set your preferences so that this box is always shown to confirm you move (under the "Chess Board" tab "Confirm moves before committing), some people find this helpful as a "blunder check".
  4. The Next Game button: clicking the button will take you to the next game for which it is your move.

The Game Information Panel

Under the Action Bar, you should find the Game Information Panel.  This gives you more information about the game; because there is too much information to see on one screen here, it is arranged into "tab"; you can move between the various screens by clicking the buttons, from left to right:

  1. Game Overview: this tab shows the full history of the game, including comments (you cannot read the comments from another player's game, unless the game is marked as "public"), leave taken, etc.  You can click the moves to see the position on the chess board.
  2. Hide Comments: this tab shows the moves of the game only, without the distraction of the comments shown on the game overview tab.
  3. Material Balance: this tab shows the captured pieces in the game.  If you are playing CrazyHouse chess, or a similar game, you can drag pieces from here to the board to make a "drop".
  4. Tags: You can "tag" games, this makes it easier to come back to games, you can find the games you have tagged from the game database screen.
  5. Variant Information: this tab is available for some chess variants, it will show you a description of the variant.
  6. Opening Information: In standard chess games, this tab will show you information about the chess opening you have been playing, taken from the Game Explorer.
  7. Analysis Board: Opening this tab will overlay an "analysis board" on the main chess board; you can move the pieces around freely on this board to try out various ideas in the game.
  8. Engine Analysis: This tab allows you to analyse the game using a chess engine; because the use of engines is not allowed on SchemingMind, this tab is not available for ongoing games.
  9. Help: If you are reading this, you have already figured out what the help button does!

The Chess Board

The chess board shows the current position in your game; if it is your move, or if you can enter a conditional move, you can drag and drop the pieces on the chess board.

If you wish to castle, simply drag your king over the rook on the side you wish to castle on.  When you promote a pawn, you will see a pop-up prompting you to select the promoted piece.

We have a number of different designs for chess boards and pieces, you can select the one you prefer from your personal preferences.

Under the chess board is a navigation toolbar (this toolbar looks slightly different if you are looking at the analysis board).

From left to right:

  • Settings: This button will bring up your chess board and pieces display settings.
  • Download Game: This button will allow you to download the game in PGN format.
  • Copy Position: This button will copy the position to your clipboard.
  • Move to Start: This button will show the start position of the game.
  • Previous Move: This button will move position shown on the board back one move.
  • Next Move: This button will show the next position on the board.
  • Last Move: This button will show the current position on the board.
  • Flip: This button will show the board from the other player's perspective (by default you see games from White's perspective unless you are Black; you can select an option to always show the board from White's perspective in your personal preferences).
  • Animate: If you are not looking at the last move in the game, this button will animate the game from the shown position to the last move.
  • Stop Animation: This button will stop the animation.
  • Analysis Board: This button will show the Analysis Board (see above).

View this article in the Knowledge Base.

Chess Board

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