May Variants Tournament

'Standard' (30 days + 1 day/move)
This game is being played under Dark Suicide rules. Click the 'info' tab for more information.
1. g3
Clock started on 4/30/2005
1... e6 2. Bg2 Ba3 3. bxa3 Qf6 4. Bxb7 Qxf2 5. Kxf2 Bxb7 6. Nc3 Bxh1 7. Nd5 exd5 8. Rb1 Bf3 9. Rxb8 Rxb8 10. Nxf3 Rb2 11. Bxb2 Kd8 12. Bxg7 Ke8 13. Bxh8 d4 14. Nxd4 c5 15. Bf6 cxd4 16. Bxd4 d5 17. Bxa7 d4 18. Bxd4 Nf6 19. Bxf6 Kd8 20. Bxd8 f6 21. Bxf6 h5 22. g4 hxg4 23. h3 gxh3 24. Kg2 hxg2 25. Qf1 gxf1=R 26. Ba1 Rxa1 27. a4 Rxa2 28. e4 Rxc2 29. e5 Rxd2 30. a5 Rd4 31. e6 Re4 32. e7 Rxe7 33. a6 Rb7 34. axb7
Black win

(Under Construction)

This is one of the most bold of the Suicide Variants. The first thing you'll notice when you start a game is that you can only see half the board. This is because you can only see sqares in your "searchlight" (ie squares that your pieces can move to or attack.) The aim is the same as Suicide and Suicide960 (ie to be the first player to lose all of your pieces) and the rules are also the same (the play is like standard chess except that the king is not royal, if you have a legal capture you must make one, and pawns can promote to kings).

In the event of a stalemate (ie the player to move has no legal moves), the player with the fewest pieces left wins; if both players have the same number of pieces, then the game is a draw.


Example Games

In this game, between guiri1967 and Games Freak we can see that guiri1967 took real advantage of the loose rook, and essentially, won the game with it. This shows the importance of removing the back row pieces as quickly as possible. That problem is also shown here, with the Rook becoming a loose cannon.

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