2011 SC Site Championship, Pre Round
Not Eliminated
About this tournament
Start date: 11/5/2010 12:00 AM
Tournament director: spoke
Dropout threshold: 9
New this time: instead of the ‘Dropout’ procedure we will now use a system with RoundRobin-Groups, with a final group in the end, for Standard and C960 (for Variants the usual dropout format will be used again)
However, it would be difficult, to manually set up all these groups for (expected) 150-200 participants. Therefore a
'Pre-Round' will be started, by using a modified ‘dropout-format’. With this tool we can manage the signup and the first pairings: Each participant will play 6 games against 6 different opponents, 3 with white, 3 with black, pairings drawn at random (all 6 games to be played in parallel ! ). Threshold is 9MP, i.e. all players with less than 9 Maluspoints are qualified for 'Round 1' (for each lost game you get 3 MP, for a drawn game you get 1 MP).
Round 1 is a Double Round Robin, the group size is 6 players (or 5 for some groups). To arrange the players in the groups, a procedure will be used that takes into account firstly the MPs from pre-round, and 2ndly the average rating from pre-round opponents.
[Technical note: for all groups the TD will setup a section in his buddylist, so that only the 'right' players can join in their group - but it's necessary that each player is active here, missing a new signup means withdrawn from the tourney]
Qualified for the next round are
- Group winners
- 2nd player from 1/3 of the groups, which have the highest rating average (rating at begin of tourney)
- runners up with same score
Round 2, and further rounds if necessary, until we have a final group(no. of participants in semifinals and final still open, but not greater than 7)
Start/End of signup: at about October 10 / November 3 at midnight
Participants: full members only
Note: please disregard the text below (general dropout rules) - it is 'fixed' to the main dropout page, so it can't be deleted without also deleting it from all the other dropout pages!
General rules for dropout tournaments
- Number of rounds: The number of rounds played depends on the course of
the event and the number of participants, there will normally be a maximum of six
rounds played, or fewer if less than two players progress to a subsequent round.
If two or more players are tied for first place after six rounds, a seventh round
may be played.
- Pairings: In each round every player plays 2 games against different opponents,
pairings are setup at random. As long as possible players with same MP are paired
and rematches are avoided.
- Scoring: For each game, players will be assigned MALUS-Points
(MP) as follows - win: 0MP, draw: 1MP, loss: 3MP. Points are added over all rounds.
- Elimination: After each round, playerswith scores equal or greater than
the dropout threshold are eliminated fromthe tournament(the dropout threshold is
normally six, but may vary for specialised tournaments).
- Ranking: The player with the least MP after a maximum of six rounds is
the winner of the tournament. A seventh round may be played only if a clear winner
cannot be declared after six rounds.
- Time controls: Games are normally played under standard (30+1/max.45) time
controls, however some chess variant tournaments may use faster time controls.Unlike
other games on SchemingMind.com, time-outs will be enforced by
the system. Players who time-out in one game will bedisqualified from the remainder
of the tournament.
- Length of games: Because dropout tournaments have multiple rounds, all
games should be played with priority. Any game which is not decided within four
months of the round starting can either be adjudicated or allowed to continue in
parallel with the following round at the discretion of the TD. All decisions of
the TD are final.
- Kibitzing: Tournament games are normally public and kibitzing is encouraged,
however no coaching for either player please.