Challenge from Mumps McLame

Dark Suicide
'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Dark Suicide rules. Click the 'info' tab for more information.
1. e3 d5
Clock started on 4/8/2017
2. Qg4 Bxg4 3. Be2 Bxe2 4. Kxe2 Qd6 5. Nc3 Qxh2 6. Nxd5 Qxg1 7. Nxe7 Kxe7 8. Rxh7 Qxg2 9. Rxg7 Qxf2 10. Rxf7 Qxe3 11. Rxe7 Qxd2 12. Rxc7 Qxc2 13. Rxb7 Qxb2 14. Rxa7 Qxa2 15. Rxa8 Qxe2 16. Rxb8 Qe8 17. Rxe8 Rh7 18. Rxf8 Rh6 19. Rxg8 Rh8 20. Rxh8
Black win

(Under Construction)

This is one of the most bold of the Suicide Variants. The first thing you'll notice when you start a game is that you can only see half the board. This is because you can only see sqares in your "searchlight" (ie squares that your pieces can move to or attack.) The aim is the same as Suicide and Suicide960 (ie to be the first player to lose all of your pieces) and the rules are also the same (the play is like standard chess except that the king is not royal, if you have a legal capture you must make one, and pawns can promote to kings).

In the event of a stalemate (ie the player to move has no legal moves), the player with the fewest pieces left wins; if both players have the same number of pieces, then the game is a draw.

 

Example Games

In this game, between guiri1967 and Games Freak we can see that guiri1967 took real advantage of the loose rook, and essentially, won the game with it. This shows the importance of removing the back row pieces as quickly as possible. That problem is also shown here, with the Rook becoming a loose cannon.


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