This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. d3 g5
Clock started on 11/21/20062. Bxg5 b6 3. Bxe7 Qxg2 4. Kxg2 Bxe7 5. Nf3 Ba3 6. bxa3 Nf6 7. Qxf6 Re8 8. Qxf7 Rxe2 9. Qxg8 Rxf2 10. Kxf2 Rxg8 11. Ng5 Rxg5 12. Bg4 Rxg4 13. d4
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop