Mixed Greens

Start Position: 308
'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Suicide960 rules. Click the 'info' tab for more information.
1. c3 a5
Clock started on 11/21/2006
2. Bxh7 a4 3. Bxg8 Kxg8 4. Qxa4 c5 5. Qxa8 Bxh2 6. Qxc8 Bxg1 7. Qxd8 Bxf2 8. Kxf2 Rxd8 9. b4 cxb4 10. cxb4 Rc8 11. Nb3 Rxc1 12. Rxc1 Ng6 13. b5 Nf4 14. g3 Nxe2 15. Kxe2 f6 16. a4 e6 17. b6 g5 18. d3 Kf7 19. a5 Ke7 20. Nd4 Kd6 21. Nxe6 dxe6 22. a6 bxa6 23. Rc7 Kxc7 24. bxc7 a5 25. c8=R a4 26. d4 e5 27. dxe5 fxe5 28. Nf2 g4 29. Nxg4 a3 30. Nxe5 a2 31. g4 a1=K 32. g5 Kb2 33. Nc6 Kb3 34. Nb4 Kxb4 35. Rh8 Kc5 36. g6 Kd6 37. g7 Ke7 38. Rd8 Kxd8 39. g8=K
White win


Suicide with random initial setup.

1. Game rules

Initial position is setup randomly, according to the Chess960 rules.

Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.


2. Tips and Tricks

In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.

Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)

Knights are easy to remove early, trapping pawns into taking them.


3. Example games

Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop



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