Squid pro Crow

Symmetrical Fischer Random Chess
Start Position: 534
'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Symmetrical Fischer Random Chess rules. Click the 'info' tab for more information.
1. d4 Nf6
Clock started on 10/23/2019
2. f3 d6 3. e3 Bd7 4. Bd2 Nc6 5. h3 e6 6. Bd3 a6 7. c3 d5 8. b3 g6 9. Qf2 b5 10. b4 Bd6 11. Ne2 Nh5 12. g4 Ng7 13. Qh4+ Be7 14. Qf2 f5 15. f4 fxg4 16. hxg4 h5 17. Qg1 h4 18. g5 Nf5 19. Bxf5 exf5 20. a3 a5 21. bxa5 Nxa5 22. Rh2 Nb3 23. Ra2 c5 24. dxc5 Bxc5 25. Rb2 Nxd2 26. Kxd2 Qe7 27. Rh3 Bb6 28. Qh2 Bc5 29. Rxh4 Rxh4 30. Qxh4 Qxe3+ 31. Ke1 d4 32. cxd4 Bxd4 33. Rd2 Ra4 34. Qg3 Qe4 35. Kd1 Qxb1+ 36. Nc1 Bb2 37. Rc2 Rd4+ 38. Rd2 Qxc1+ 39. Ke2 Qxd2+ 40. Kf1 Rxf4+ 41. Kg1 Bd4+ 42. Kh1 Rf1+
Black win

One of the criticisms often levelled at Chess960 is that many of the starting positions lack the symmetry and elegance of the Standard Chess starting array.

Symmetrical Fischer Random Chess was proposed on this site by Lux in an attempt to restrict the possible starting arrays to ones that have a degree of symmetry, yet maintain independence from opening theory enjoyed by FRC players.

 

Rules of the game

The game is played with Chess960 rules, except the fact that only a few initial setups can happen.

Rooks always start on the a and h files, the king and queen always start on the d and e files (but may be transposed) and the two bishops are always on opposite coloured squares. Black and White start with the same position and castling and en-passant is allowed. Castling works as in Chess960 (after castling pieces stay as in standard chess).

There are eight possible starting arrays, including the Standard Chess array, only the seven non-standard arrays are used on SchemingMind for this game. These are:

 

RBNQKNBR/8/RNBKQBNR/8/RBNKQNBR/8/RBBKQNNR/8

 

RBBQKNNR/8/RNNKQBBR/8/RNNQKBBR/8/8/8

 

 

 

 

 

 

 

 

Game hints

The game plays more-or-less as standard chess, although one must remember that changed minor pieces position and (possibly) switched king position can lead to a bit different game characteristics. Simple example - in the position below, squares g2 and g7 are not defended at all.

 

rbbkqnnr/pppppppp/8/8/8/8/PPPPPPPP/RBBKQNNR

Another thing to remember is that castling in the positions with kings staying on d1/d8 seems to be a little bit unnatural. Even in this case, after O-O king stays at g1 and rook at f1, after O-O-O king stays at c1 and rook at d1. See for example O-O played by Kd1 and O-O-O played by Kd1.

 

Instructive games

Links to interesting Symmetrical Fischer Random games played on SchemingMind are welcome


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