This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. g3
Clock started on 3/7/20181... d5 2. Bxd5 Qh3 3. Bxf7 Kxf7 4. Nxh3 Re8 5. Ng1 e6 6. Ne3 b6 7. Nf5 exf5 8. g4 fxg4 9. Nh3 Rxe2 10. Kxe2 gxh3 11. Kf3 Bxf3 12. Qd1 Bxd1 13. Rbxd1 Ke6 14. a4 Ke5 15. a5 bxa5 16. d4 Kxd4 17. Rxd4 Rxb2 18. Rxd8 Rxc2 19. Rxg8 Rxf2 20. Rxf2 g5 21. Rxg5 Bxa1
Conditional Moves: 22. Rxa5 Bh8 23. Rxa7 Bg7 24. Rxc7 Bh8 25. Rxh7 Ba1 26. Rxh3 Bh8 27. Rxh8
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop