This game is being played under Suicide960 rules. Click the 'info' tab for more information.
Clock started on 3/7/20181. g3 b6 2. Bxa8 Kxa8 3. f3 g6 4. Bxb6 axb6 5. b3 Bxa1 6. Kxa1 d6 7. Ng2 h6 8. h4 g5 9. hxg5 hxg5 10. Nh4 gxh4 11. gxh4 Na7 12. Rg1 f6 13. Rxg8 Rxg8 14. Qg1 Rxg1 15. Nd3 Rxa1 16. h5 Rxa2 17. h6 Rxc2 18. h7 Rxd2 19. Nf2 Rxe2 20. h8=K Rxf2 21. Kh7 Rxf3 22. Kh8 Rxb3 23. Kg7
Conditional Moves: 23... Nxg7 23... Nxg7
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop