All Queens MT

'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under All Queens rules. Click the 'info' tab for more information.
1. c4 g5
Clock started on 12/10/2016
2. b4 Qgg7 3. Qbb2 e5 4. Qcc3 Qfe7 5. g3 d6 6. Qdc2 a6 7. Qhf3 Qdd7 8. Qf1g2 b6 9. Q1h1 f6 10. Qxa8 Qxa8 11. Qxa8 c6 12. Qxc8+ Qxc8 13. Qcf3 Kf8 14. Qxc6 Qcd8 15. Qf5 Qh6 16. Qfc8 Qde8 17. Q6xe8+ Qxe8 18. Qxe8+ Kxe8 19. Qa8+ Kd7 20. Qxh8 Qxh2 21. d3 Qh1+ 22. Kd2 Qg2 23. Qxh7+ Ke6 24. Qb3 Qxf2 25. c5+ d5 26. Qg8+ Kf5 27. Qgxd5 Qxg3 28. Qe4#
White win

No point in wasting time with slow knight moves: For the truly power hungry, you can have your King and seven Queens and battle to a bitter pawn endgame, unless you're savvy enough to force checkmate before then.

Game rules

The game starts with the following setup



All standard chess rules are in place, where possible. Of course there is no castling.

While only queens are available initially, it is possible to promote to the other pieces (you can promotea pawn to a knight, for instance).



In most of the games players build up pressure, piling up the queens in the enemy camp, finally reaching massive queen exchanges. Then, players usually end up playing a queen endgame - most frequently having 1-2 queens each, and 5-6 pawns (note that one usually has more pawns here than in a typical standard chess queen endgame).

Keeping the king hidden and its shield protected is crucial, with hordes of queens there is no room for the king to become active.

Watch out for double attacks and calculate carefully the numbers of attacking and defending pieces!

Do not underestimate the pawns. The queens will be - sooner or later - exchanged, leading to the endgame. Then the extra pawn, especially a passed pawn, can be decisive.


Example games

Queen Me - both players try to induct weaknessess in opponent position, but also defend carefully, the game ends in a draw when nobody is able to make progress without risking too much,

Little pawn - complicated queen maneouvres and exchanges let white win one little pawn, in the resulting endgame its march turns decisive.

Links to more example games are welcome

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