All Queens MT

'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under All Queens rules. Click the 'info' tab for more information.
1. c4 c5
Clock started on 12/10/2016
2. Qc3 d5 3. Qa4+ Qc6 4. Qxc6+ bxc6 5. cxd5 Qxd5 6. Qbc2 Qb5 7. Qac1 e6 8. a4 Qb6 9. f3 Qbd8 10. Qgxc5 Qfxc5 11. Qxc5 Q8d6 12. Qff2 Qad8 13. Qxc6+ Q8d7 14. Qxd6 Q7xd6 15. Qxa7 g6 16. Qc8+ Qd8 17. Q1c6+ Qxc6 18. Qxc6+ Kf8 19. Qac5+ Kg7 20. Qe5+ Kf8 21. Qcd6+ Qxd6 22. Qxd6+ Kg7 23. Qe5+ f6 24. Qc7+ Qf7 25. Qxf7+ Kxf7 26. Qg1 e5 27. Qa7+ Ke6 28. b4 Qc8 29. Qc5 Qxc5 30. bxc5 Kd7 31. a5 Kc7 32. a6 f5 33. e4 f4 34. d4 exd4 35. e5
White win

No point in wasting time with slow knight moves: For the truly power hungry, you can have your King and seven Queens and battle to a bitter pawn endgame, unless you're savvy enough to force checkmate before then.

Game rules

The game starts with the following setup



All standard chess rules are in place, where possible. Of course there is no castling.

While only queens are available initially, it is possible to promote to the other pieces (you can promotea pawn to a knight, for instance).



In most of the games players build up pressure, piling up the queens in the enemy camp, finally reaching massive queen exchanges. Then, players usually end up playing a queen endgame - most frequently having 1-2 queens each, and 5-6 pawns (note that one usually has more pawns here than in a typical standard chess queen endgame).

Keeping the king hidden and its shield protected is crucial, with hordes of queens there is no room for the king to become active.

Watch out for double attacks and calculate carefully the numbers of attacking and defending pieces!

Do not underestimate the pawns. The queens will be - sooner or later - exchanged, leading to the endgame. Then the extra pawn, especially a passed pawn, can be decisive.


Example games

Queen Me - both players try to induct weaknessess in opponent position, but also defend carefully, the game ends in a draw when nobody is able to make progress without risking too much,

Little pawn - complicated queen maneouvres and exchanges let white win one little pawn, in the resulting endgame its march turns decisive.

Links to more example games are welcome

Terms and Conditions | Privacy Policy | Copyright © 2002 - 2022 | Westhoughton | Bolton | England