2006 Chess Variants Tournament, Round 1

Start Position: 256
'Fast' (10 days + 1 day/move)
This game is being played under Atomic960 rules. Click the 'info' tab for more information.
1. Ne3
Clock started on 2/21/2006
1... e6 2. b3 f6 3. c4 c5 4. d4 Bxh2 5. Bxh7 d6 6. d5 b5 7. f4 e5 8. fxe5 Ne7 9. Bxf6 Ng6 10. Nf5 Nf4 11. e4 O-O-O 12. Ne7+ Kb8 13. Nc6+ Bxc6 14. cxb5 Rh8 15. Kd2 Nd3 16. Ne2 Nf2 17. Rb1 g5 18. Nc3 a6 19. Ne2 Rf8 20. Rf1 a5 21. a4 Kb7 22. Ng3 Rc8 23. Nf5 c4 24. Ne7 Rh8 25. bxc4 Nd3 26. e5 Rh4 27. Ng6 Rb4 28. Rf7+ Kc8 29. Ne7+ Kb7 30. Nc6+ Kb6 31. Nxa5
White win


Atomic with randomized initial position.

1. Game rules

Initial position is randomly selected, using Chess960 rules. Castling also works as in Chess960.

Apart from that, the game is played according to the normal Atomic rules.


2. Game hints

All the suggestions presented on the Atomic page (and linked internet resources) remain valid in this game too, the same principia of atomic opening, middlegame, and endgame remain in place.

Of course you can no longer refer to the Atomic opening theory, since the first move you are on your own. Be alert! One pointless move will usually let your opponent to organise crushing attack.

More welcome


3. Example games

Some example games:

Immediate attack - nice attack in first moves guaranteed white material advantage, the final cleanup is also worth watching,

Straight to the ending - furious opening leads directly to the complicated ending,

Winning bishop pair - nice example of attacking bishops.

More welcome

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