This game is being played under Suicide960 rules. Click the 'info' tab for more information.
1. c3 g5 Clock started on 2/10/2015
2. Qxh7 Bxc3 3. dxc3 Ng7 4. Bxg5 e5 5. Qxg7 Kxg7 6. Bxd8 Rxd8 7. Rxd7 Rxd7 8. f4 exf4 9. e4 fxe3 10. Kf2 exf2 11. Nd3 fxg1=N 12. Nc2 Rxd3 13. b3 Rxc3 14. Nb4 Rxb3 15. axb3 Nf3 16. gxf3 Bg4 17. fxg4 Qh8 18. Bxb7 Qxh2 19. Bxa8 a6 20. Nxa6 c6 21. Bxc6 Qg2 22. Bxg2 f5 Conditional Moves: 23. gxf5 Kg6 Black win
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop