This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. e4 f5
Clock started on 2/9/20152. exf5 e6 3. fxe6 dxe6 4. Nab3 c6 5. Bd3 g6 6. Bxg6 hxg6 7. Ne2 Qxh2 8. Qxh2 Ncb6 9. Qxb8 Bf7 10. Qxb7 Nc8 11. Qxa7 Nxa7 12. Ng3 Nc7 13. Nf5 gxf5 14. d4 Rxg2 15. Rxg2 Bg6 16. Rxg6 Na8 17. Rxe6 Be7 18. Rxe7 Kxe7 19. d5 cxd5 20. c4 dxc4 21. a3 cxb3 22. Kc2 bxc2 23. f3 cxb1=Q 24. f4 Qxe1 25. a4 Nb5 26. axb5 Kf6 27. b4 Qxb4 28. b6 Qxb6
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop