This game is being played under Suicide960 rules. Click the 'info' tab for more information.
Clock started on 3/20/20111. d4 c5 2. dxc5 Bxh2 3. Rxh2 h5 4. Rxh5 Rxh5 5. g3 Rxc5 6. c4 Rxc4 7. Bc2 Rxc2 8. Bh6 gxh6 9. Nh3 Rxe2 10. Kxe2 Qg7 11. Ng5 Qxb2 12. Nxb2 hxg5 13. Rc1 Nc6 14. Rxc6 bxc6 15. a4 e5 16. a5 Ne7 17. a6 Bxa6 18. Qg1 Bxe2 19. Qf1 Bxf1 20. Nc4 Bxc4 21. f4 exf4 22. gxf4 gxf4
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop