King's Loser's Tournament

'Blitz' (5 days + 12 hours/move, max 15 days)
This game is being played under Loser's Chess rules. Click the 'info' tab for more information.
1. c3 d6
Clock started on 11/22/2010
2. h3 Bxh3 3. gxh3 e6 4. c4 d5 5. cxd5 Qxd5 6. Rh2 Qxd2+ 7. Kxd2 Ba3 8. Nxa3 b5 9. Nxb5 a6 10. Nxc7+ Ke7 11. Nxa8 Nf6 12. a4 Ne4+ 13. Ke1 Nxf2 14. Kxf2 Rd8 15. Qxd8+ Kxd8 16. Bh6 gxh6 17. Bg2 Nc6 18. Bxc6 e5 19. e4 f5 20. exf5 e4 21. Bxe4 a5 22. Rd1+ Ke7 23. b4 axb4 24. f6+ Kxf6 25. Bxh7 h5 26. Rg2 Ke5 27. a5 b3 28. h4 Kf4 29. Rd4+ Ke5 30. Rdg4 hxg4 31. Rxg4 b2 32. Bb1 Kd5 33. h5 Ke5 34. h6 Kd5 35. h7 Kd6 36. h8=Q Kc6 37. Qxb2
Black win

Ever feel like winning is too much work? Then try losing! In Loser's chess you must try to get checkmated, or else lose all of your pieces! How hard is that? Try it and see.

This is less popular, but interesting, variant of Suicide.


1. Game rules

The game is played with standard chess pieces, starting from standard chess initial position. The pieces move and capture as in standard chess. Castling is allowed.

The aim of the game is being checkmated (in standard chess sense), or losing all the pieces (except the king).

The following rules are in place:

  • you are not allowed to put own king under the check,
  • if your king is under the check, you must react; if it is possible - by taking the opponent piece, if not - in any way you like,
  • if you have legal capture, you must make it; if many captures are possible, you can choose which one to make.

The rules are applied in order given above (so it is more important to escape from check, than to capture).

A draw is by agreement, not by 3-fold repetition or the 50 moves rule.

Stalemate is a win for the stalemated player.


2. Game hints

While the game shares many concepts with Suicide, it is noticeably different. Your king will remain alive and active until the very end of the game! King sacrifice is not possible, and while calculating the cleanup maneouvres one must consider any checks happening in the process.

Beware of locked up pawns, loosing them can be untrivial task.

Natural way to win is to loose all the pieces (except king), forcing mate is very difficult.


3. Example games

are welcome

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