King's Loser's Tournament

'Blitz' (5 days + 12 hours/move, max 15 days)
This game is being played under Loser's Chess rules. Click the 'info' tab for more information.
1. e4 d5
Clock started on 11/15/2010
2. exd5 Qxd5 3. Qf3 Qxf3 4. gxf3 Bh3 5. Bxh3 f5 6. Bxf5 e6 7. Bxh7 Rxh7 8. Nh3 Rxh3 9. Rg1 Rxf3 10. Rxg7 Bxg7 11. Kd1 Bxb2 12. Bxb2 Rxf2 13. Bf6 Rxd2+ 14. Nxd2 Nxf6 15. Ne4 Nxe4 16. c3 Nxc3+ 17. Ke1 Nxa2 18. Rxa2 a5 19. Rxa5 Rxa5 20. h3 Re5+ 21. Kf2 Re2+ 22. Kxe2 Nc6 23. h4 Nd4+ 24. Kf2 Ne2 25. Kxe2 e5 26. h5 e4 27. Kf1 e3 28. Kg2 e2 29. h6 e1=N+ 30. Kh3 Ng2 31. Kxg2 Kf7 32. h7 Kg6 33. Kg3 Kxh7
White win

Ever feel like winning is too much work? Then try losing! In Loser's chess you must try to get checkmated, or else lose all of your pieces! How hard is that? Try it and see.

This is less popular, but interesting, variant of Suicide.


1. Game rules

The game is played with standard chess pieces, starting from standard chess initial position. The pieces move and capture as in standard chess. Castling is allowed.

The aim of the game is being checkmated (in standard chess sense), or losing all the pieces (except the king).

The following rules are in place:

  • you are not allowed to put own king under the check,
  • if your king is under the check, you must react; if it is possible - by taking the opponent piece, if not - in any way you like,
  • if you have legal capture, you must make it; if many captures are possible, you can choose which one to make.

The rules are applied in order given above (so it is more important to escape from check, than to capture).

A draw is by agreement, not by 3-fold repetition or the 50 moves rule.

Stalemate is a win for the stalemated player.


2. Game hints

While the game shares many concepts with Suicide, it is noticeably different. Your king will remain alive and active until the very end of the game! King sacrifice is not possible, and while calculating the cleanup maneouvres one must consider any checks happening in the process.

Beware of locked up pawns, loosing them can be untrivial task.

Natural way to win is to loose all the pieces (except king), forcing mate is very difficult.


3. Example games

are welcome

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