Chaos at work !

'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Double Fischer Random rules. Click the 'info' tab for more information.
1. f4 f5
Clock started on 10/4/2010
2. g3 c6 3. e4 Qh5+ 4. Bf3 Qh3 5. Nc3 fxe4 6. Qxe4 Qxf1+ 7. Qe1 Qxf3+ 8. Ne2 Bb6 9. Nb3 Ne6 10. Bxb6 axb6 11. a3 c5 12. O-O-O d5 13. Nc3 d4 14. Qe5+ Ka7 15. Nb5+ Ka6 16. a4 Ng6 17. Qe1 c4 18. N3xd4 Nxd4 19. Nxd4 Qd5 20. Qe3 Bd7 21. b3 cxb3 22. cxb3 Rac8+ 23. Kb2 Rge8 24. Ka3 e5 25. Qd3+ b5 26. Nc2 Qc5+ 27. Nb4+ Ka7 28. Qxd7 bxa4 29. bxa4 Re7 30. Qd3 e4 31. Qb3 e3
Black win

Pieces are set up according to Chess960 rules, however unlike Fischer Random Chess, black and white have different starting positions.

1. Rules of the game

All Chess960 rules are in place, with one exception: black initial setup does not mirror white, it is independently randomly selected. Castling is allowed and works as in Chess960.

Because the initial position may give a significant advantage to one player, it is suggested that you play parallel games with colours reversed (you can select this option on the 'challenge' page).

Example initial position (one of ... plenty):

bbnnrkrq/pppppppp/8/8/8/8/PPPPPPPP/RQBKRBNN

 

2. Hints

As it was already told, the initial position may give significant advantage to some player. For example while stronger player easily won this game being black, he had to work hard to secure draw in this one with white - surely in this setup black has more active and aggressive pieces.

Most of the advice shown on Chess960 page is valid, but one must be twice as careful, considering the fact that the pieces are assymetrically placed and both players have different problems and different opportunities.

 

3. Example games and maneouvres

Bishop steals the pawn - bishop capture looks suicidal at the first sight, but Qxc4 fails to cxd4. Interesting use of the rook initially placed on the c file.

Activate your pieces - white temporarily sacrifices the queen for two minors, to crush the opponent thanks to beautifully coordinated pieces.

More links to instructive/interesting Double Fischer Random games played on SchemingMind are welcome

Game Page Help

The Action Bar

The Action Bar is the most important part of the game screen, this is where you interact with the game by entering moves, conditional moves, comments, draw offers, resignations, and much more (if you are not viewing one of your own games, the Action Bar is not shown).  The Action Bar is in four parts, from left to right:

  1. The Move Input Box: where your move or conditional move is shown; it is possible to type into this box, but not recommended, you can enter your move by dragging and dropping the pieces on the board.
  2. The Action Selection Dropdown: this is where you select the action you want to do, for example, move, enter a comment, accept a draw offer, claim a draw, etc.  Only the actions which are relevant to the current game are shown.
  3. The Continue Button: this button sends your action back to our server; sometimes you might see a pop-up text box before the action is sent, this is so that you can write a message to your opponent.  You can set your preferences so that this box is always shown to confirm you move (under the "Chess Board" tab "Confirm moves before committing), some people find this helpful as a "blunder check".
  4. The Next Game button: clicking the button will take you to the next game for which it is your move.

The Game Information Panel

Under the Action Bar, you should find the Game Information Panel.  This gives you more information about the game; because there is too much information to see on one screen here, it is arranged into "tab"; you can move between the various screens by clicking the buttons, from left to right:

  1. Game Overview: this tab shows the full history of the game, including comments (you cannot read the comments from another player's game, unless the game is marked as "public"), leave taken, etc.  You can click the moves to see the position on the chess board.
  2. Hide Comments: this tab shows the moves of the game only, without the distraction of the comments shown on the game overview tab.
  3. Material Balance: this tab shows the captured pieces in the game.  If you are playing CrazyHouse chess, or a similar game, you can drag pieces from here to the board to make a "drop".
  4. Tags: You can "tag" games, this makes it easier to come back to games, you can find the games you have tagged from the game database screen.
  5. Variant Information: this tab is available for some chess variants, it will show you a description of the variant.
  6. Opening Information: In standard chess games, this tab will show you information about the chess opening you have been playing, taken from the Game Explorer.
  7. Analysis Board: Opening this tab will overlay an "analysis board" on the main chess board; you can move the pieces around freely on this board to try out various ideas in the game.
  8. Engine Analysis: This tab allows you to analyse the game using a chess engine; because the use of engines is not allowed on SchemingMind, this tab is not available for ongoing games.
  9. Help: If you are reading this, you have already figured out what the help button does!

The Chess Board

The chess board shows the current position in your game; if it is your move, or if you can enter a conditional move, you can drag and drop the pieces on the chess board.

If you wish to castle, simply drag your king over the rook on the side you wish to castle on.  When you promote a pawn, you will see a pop-up prompting you to select the promoted piece.

We have a number of different designs for chess boards and pieces, you can select the one you prefer from your personal preferences.

Under the chess board is a navigation toolbar (this toolbar looks slightly different if you are looking at the analysis board).

From left to right:

  • Download Game: This button will allow you to download the game in PGN format.
  • Move to the Start: This button will show the start position of the game.
  • Previous Move: This button will move position shown on the board back one move.
  • Next Move: This button will show the next position on the board.
  • Last Move: This button will show the current position on the board.
  • Flip: This button will show the board from the other player's perspective (by default you see games from White's perspective unless you are Black; you can select an option to always show the board from White's perspective in your personal preferences).
  • Animate: If you are not looking at the last move in the game, this button will animate the game from the shown position to the last move.
  • Stop Animation: This button will stop the animation.
  • Analysis Board: This button will show the Analysis Board (see above).

View this article in the Knowledge Base.


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