This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. b4 e5
Clock started on 5/9/20102. Qxe5 Bxb4 3. Qxg7 Bxd2 4. Rxb7 Qxb7 5. Kxd2 Rxg7 6. g4 Qxh1 7. Rxh1 Rxg4 8. Rg1 Rxg1 9. f4 Rxf1 10. Kc3 Rxe1 11. Nd3 Rxe2 12. Kd4 Rxh2 13. Nc1 Rxc2 14. Nd3 Rxa2 15. Nf2 Rxf2 16. Kc4 Rxf4 17. Kb4 Rbxb4
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop