Dark Fortress V

'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Dark CrazyHouse 2 rules. Click the 'info' tab for more information.
1. e4 e6
Clock started on 12/23/2009
2. Nc3 d5 3. exd5 exd5 4. d4 Bd6 5. f3 c6 6. Bd3 Qc7 7. Nge2 h6 8. O-O g5 9. Be3 Ne7 10. Bf2 f5 11. P@e4 fxe4 12. fxe4 dxe4 13. Bxe4 P@d5 14. Bd3 P@f4 15. Kh1 Rf8 16. Ng1 Bf5 17. Bxf5 Nxf5 18. P@f3 Nd7 19. B@e2 P@e3 20. Be1 Ng7 21. g3 O-O-O 22. gxf4 Bxf4 23. P@g3 Bd6 24. P@d2 exd2 25. Bxd2 Rde8 26. Bd3 b6 27. Re1 Rxe1 28. Qxe1 R@e8 29. Qf2 P@f5 30. R@e1 Rxe1 31. Rxe1 R@e8 32. Rxe8+ Rxe8 33. R@e2 Rxe2 34. Bxe2 R@e8 35. P@e3 a5 36. R@f1 Kb7 37. f4 P@e4 38. fxg5 hxg5 39. P@f4 B@e7 40. Qe1 R@h8 41. R@f2 g4 42. Nb1 Rh6 43. b3 Reh8 44. Qc1 Qd8 45. c4 dxc4 46. bxc4 P@h4 47. gxh4 Bxh4 48. Rg2 P@b4 49. P@g3 Bf6 50. Rd1 Qf8 51. Be1 Bfe7 52. Bf1 R8h7 53. Rf2 Qh8 54. Nd2 Ne8 55. Nb3 Nc7 56. Qb1 Bf6 57. Rc2 Bf8 58. Kg2 B8g7 59. Kf2 P@e6 60. Ke2 c5 61. Bf2 cxd4 62. exd4 P@c5 63. dxc5 Nxc5 64. Nxc5+ bxc5 65. P@c3 N@h3 66. Nxh3 Rxh3 67. Bxh3 Rxh3 68. N@g1 Rxh2 69. N@f1 Rxf2+ 70. Kxf2 Bxc3 71. R@h2 P@h3 72. Ne2 B@a4 73. P@b3 Bc6 74. Ne3 Bcd4 75. Nxd4 Bxd4 76. B@c1 P@c3 77. Kf1 P@b6 78. Rce2 Bxe3 79. Bxe3 N@d4 80. Bxd4 cxd4 81. N@e1 d3 82. Nxd3 exd3 83. Rxd3 N@f3 84. Rh1 B@e4 85. Rxe4 Bxe4 86. Rd1 Bxb1 87. Rxb1 N@d2+ 88. Ke2 Nxb1 89. Rxb1 Q@d2+ 90. Kf1 B@g2#
Black win

(Under Construction)

Dark Crazyhouse 2 is even more dark, than DarkCrazyHouse: you can only drop pieces on 'visible' squares, and you do not know, which squares are empty.


1. Game Rules

The game is played according to the CrazyHouse rules - the pieces are initially set up in standard way, the pieces you capture become yours, and can be dropped on the board, the game ends in checkmate, etc.

Captured pieces can be dropped on any empty square, including checking the King. Pawns cannot be dropped on the 1st or 8th rank, and if a promoted pawn is captured, it reverts back to a pawn.

The board is partially hidden. The following visibility rules are in place:

  • all your pieces are visible,
  • squares available to your pieces (squares where your pieces can move, or capture) - including attacked enemy pieces, if any - are visible,
  • you can see which pieces you have taken (and have at hand),
  • you can see which pieces your opponent have taken (and have at hand).


2. Dark Crazyhouse 2 fog of war examples

To make visibility rules more clear, here are a few examples.

The board on the beginning of the game (white player view):



Another board after a few initial moves (note how white pieces make some squares visible):



To be added: example deep in the game.


3. Game Hints

Still to be written

See LaoTzuChess (which has the same rules, but randomized initial position).


4. Example Games

Please add some

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Game Page Help

The Action Bar

The Action Bar is the most important part of the game screen, this is where you interact with the game by entering moves, conditional moves, comments, draw offers, resignations, and much more (if you are not viewing one of your own games, the Action Bar is not shown).  The Action Bar is in four parts, from left to right:

  1. The Move Input Box: where your move or conditional move is shown; it is possible to type into this box, but not recommended, you can enter your move by dragging and dropping the pieces on the board.
  2. The Action Selection Dropdown: this is where you select the action you want to do, for example, move, enter a comment, accept a draw offer, claim a draw, etc.  Only the actions which are relevant to the current game are shown.
  3. The Continue Button: this button sends your action back to our server; sometimes you might see a pop-up text box before the action is sent, this is so that you can write a message to your opponent.  You can set your preferences so that this box is always shown to confirm you move (under the "Chess Board" tab "Confirm moves before committing), some people find this helpful as a "blunder check".
  4. The Next Game button: clicking the button will take you to the next game for which it is your move.

The Game Information Panel

Under the Action Bar, you should find the Game Information Panel.  This gives you more information about the game; because there is too much information to see on one screen here, it is arranged into "tab"; you can move between the various screens by clicking the buttons, from left to right:

  1. Game Overview: this tab shows the full history of the game, including comments (you cannot read the comments from another player's game, unless the game is marked as "public"), leave taken, etc.  You can click the moves to see the position on the chess board.
  2. Hide Comments: this tab shows the moves of the game only, without the distraction of the comments shown on the game overview tab.
  3. Material Balance: this tab shows the captured pieces in the game.  If you are playing CrazyHouse chess, or a similar game, you can drag pieces from here to the board to make a "drop".
  4. Tags: You can "tag" games, this makes it easier to come back to games, you can find the games you have tagged from the game database screen.
  5. Variant Information: this tab is available for some chess variants, it will show you a description of the variant.
  6. Opening Information: In standard chess games, this tab will show you information about the chess opening you have been playing, taken from the Game Explorer.
  7. Analysis Board: Opening this tab will overlay an "analysis board" on the main chess board; you can move the pieces around freely on this board to try out various ideas in the game.
  8. Engine Analysis: This tab allows you to analyse the game using a chess engine; because the use of engines is not allowed on SchemingMind, this tab is not available for ongoing games.
  9. Help: If you are reading this, you have already figured out what the help button does!

The Chess Board

The chess board shows the current position in your game; if it is your move, or if you can enter a conditional move, you can drag and drop the pieces on the chess board.

If you wish to castle, simply drag your king over the rook on the side you wish to castle on.  When you promote a pawn, you will see a pop-up prompting you to select the promoted piece.

We have a number of different designs for chess boards and pieces, you can select the one you prefer from your personal preferences.

Under the chess board is a navigation toolbar (this toolbar looks slightly different if you are looking at the analysis board).

From left to right:

  • Settings: This button will bring up your chess board and pieces display settings.
  • Download Game: This button will allow you to download the game in PGN format.
  • Copy Position: This button will copy the position to your clipboard.
  • Move to Start: This button will show the start position of the game.
  • Previous Move: This button will move position shown on the board back one move.
  • Next Move: This button will show the next position on the board.
  • Last Move: This button will show the current position on the board.
  • Flip: This button will show the board from the other player's perspective (by default you see games from White's perspective unless you are Black; you can select an option to always show the board from White's perspective in your personal preferences).
  • Animate: If you are not looking at the last move in the game, this button will animate the game from the shown position to the last move.
  • Stop Animation: This button will stop the animation.
  • Analysis Board: This button will show the Analysis Board (see above).

View this article in the Knowledge Base.

Chess Board

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