Stanley Cup 2009

'Fast' (10 days + 1 day/move, max 30 days)
This game is being played under Stanley Random Chess rules. Click the 'info' tab for more information.
1. e4 d5
Clock started on 5/12/2009
2. Be2 Bf5 3. exf5 e5 4. g4 Nf6 5. f3 Nc6 6. Bb5 a6 7. Bxc6+ bxc6 8. d3 e4 9. fxe4 dxe4 10. Qe2 g5 11. Qf1 Qd6 12. Be3 Nh5 13. gxh5 exd3 14. Bd2 c5 15. a3 Qd5 16. Qf3 Ra7 17. Qxd5 Ke7 18. f6+ Kxf6 19. Bb4 cxb4 20. Qxd3 Ra8 21. Qd4+ Kf5 22. Qxh8 bxa3 23. Kd2 Re8 24. Qg8 Kf6 25. b4 c5 26. Qxh7 Ra8 27. Qe4 g4 28. Qxa8 Be7 29. Rxa3 cxb4 30. Qf8 Bxf8 31. Rxa6+ Kg5 32. Ne2 Kxh5 33. Rd6 Bxd6 34. h4 gxh3 35. Rxh3+ Kg6 36. Kd3 f5 37. Kd4 Kg5 38. c3 f4 39. Rf3 Kg4 40. cxb4 Kxf3 41. Nbc3 Bxb4 42. Kc4 Be7 43. Nd4+ Kg2 44. Nde2 f3 45. Nf4+ Kg3 46. Nfe2+ Kf2 47. Kd3 Ke1 48. Ke3 f2 49. Ng3 Bh4 50. Nce2 f1=Q=
Draw

(Under Construction)

Stanley Random Chess (commonly designated as SR Chess) is an alternative form of chess that predates regular chess, and offers greater complexity and creativity. While SR Chess appears superficially to be similar to Standard Chess, it is actually a far more advanced and complex form of chess that predates Standard Chess, and requires greater creativity and more imaginative play. SR Chess implements the extra rules governing move sequences and board patterns that were later lost when Standard Chess developed as a result of the Great SR Chess Purge in the nineteenth century (commemorated annually on April 1).

Game Rules

The rules are the same as Simplified SR (Common) Chess, with the addition of some rules governing move sequences and board patterns. These rules are too complex to summarize, and are subject to local variations, but new players will notice two main differences from Simplified SR (Common) Chess:

As a result of the additional unique rules governing move sequences and board patterns, a significant percentage of Common Chess moves are illegal in SR Chess. The SchemingMind server replaces those moves with legal moves - resulting in somewhat strange and apparently random moves at times. Such replaced moves are called STAR moves.

 

SR Chess enthusiasts typically provide extensive analysis and commentary of games in progress, so generally it does not take long for dedicated newcomers to get a good feel for the game and its rules by observing games or playing with experienced players.

Unfortunately it is not possible to reproduce the complete rules here; at the last count the official ISRCF handbook consisted of 175 volumes (which have to be transported to tournaments by articulated lorry). SchemingMind is very grateful to the ISRCA for allowing us to interface directly with their database and for providing us with an XML SRC rule parser to control the games played here - without this facility an array of several hundred servers would be required to host games on this site.

Be warned... if you attempt to play this game as Standard Chess, you may find that unexpected transpositions are made to your moves after submission, since an automated algorithm adjusts illegal moves to the nearest legal move.

 

Learning the Game

The best method for learning Stanley Random Chess is to observe experienced players playing the game, or to play it online with the benefit of the innovative technology provided by the schemingmind.com chess server that automatically corrects and adjusts illegal moves. Although it is sometimes unfairly associated with parodies like Mornington Crescent, Fizzbin, and Calvinball, Stanley Random Chess is a playable game, and is actively played online. SR Chess is not for everyone, but it certainly recommends itself on account of its historical claim and creative play, particularly with respect to the imaginative analysis of games.

Novices should first read StanleyRandomChessForIdiots, and/or Stanley Random Chess Introduced & Explained for Beginners, and consider examining an annotated Exhibition Game. Studies have been published about the historical origins of Stanley Random Chess, and articles have been published on famous players like Lord Humberton-Snapf, Antonio Pancris of Baden-Baden, Otto Bolshnaut, and Victor Seignovich. Retired SR Chess grandmaster Gregory Topov is a leading authority on the game.

 

Example games

recently played SR Chess games

Note that games played before late 2008 were subject to an archaic rule known as Vollenhauser Conditions (also known as Forced I. M. R.). As a result, games sometimes ended abruptly after the 30 move, the player with more piece value winning the game. See below for more about the Forced I. M. R. withdrawal. 

Additional info

See the following resources:

Stanley Random Chess Introduced & Explained for Beginners (journal article)

chessvariants.org page for SR Chess

The GM Topov Files

Dutch annotations on an Exhibition Game

Forced I.M.R. Withdrawal Announcement

 

Game Rules approximation

While full SRC rules are difficult to comprehend, the following rule of thumb approximates them fairly well.

You play normal chess, but each time you make a move, there is a probability (p) that your move will be replaced by a different legal move (a so called 'STAR' move). The value of p is based on the the pieces you have on the board (queens = q, rooks = r, etc.) and is calculated using the formula:

  • p = (9q + 5r + 3b + 3n + p + 11)/100

The chances of a replacement move are actually less than p depending on the number of available moves, because a STAR move can be any legal move, including the move you entered.


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