How to shoot yourself in the foot

Start Position: 379
'Standard' (30 days + 1 day/move)
This game is being played under Suicide960 rules. Click the 'info' tab for more information.
1. h3
Clock started on 7/21/2005
1... h5 2. g4 hxg4 3. Bxb7 Rxb7 4. Qxg4 Rxb2 5. Qxd7 Kxd7 6. Kxb2 g6 7. Kc1 Bxa1 8. Rxa1 Nb6 9. c4 Nxc4 10. a4 Nxd2 11. Kxd2 Kc6 12. Rac1 Rxd2 13. Rxc6 Bxc6 14. Rxd2 Bxa4 15. Rd1 Bxd1 16. Nh2 Bxe2 17. Nf1 Bxf1 18. Bc3 Bxh3 19. Bf6 exf6 20. f4
White win


Suicide with random initial setup.

1. Game rules

Initial position is setup randomly, according to the Chess960 rules.

Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.


2. Tips and Tricks

In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.

Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)

Knights are easy to remove early, trapping pawns into taking them.


3. Example games

Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop



Terms and Conditions | Privacy Policy | Copyright © 2002 - 2022 | Westhoughton | Bolton | England