This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. d3
Clock started on 7/22/20051... b6 2. Qh6 gxh6 3. d4 Bxd4 4. Rxd4 Qb7 5. Rxd7 Qxg2 6. Bxg2 Bxd7 7. Bxa8 Kxa8 8. Nh3 Bxh3 9. c4 Bxf1 10. a3 Bxe2 11. b4 Bxc4 12. b5 Bxb5 13. Bd2 Rxd2 14. Kc1 Rxf2 15. Kd1 Rxh2 16. Kd2 Rxd2 17. Ra2 Rxa2 18. a4 Bxa4
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop