Arg

Loser's 960
Start Position: 317
'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Loser's 960 rules. Click the 'info' tab for more information.
1. c3 f6
Clock started on 8/11/2018
2. Qxh7 Bxa2 3. Qxh8 Rxh8 4. Rb1 Bxb1 5. Bc2 Bxc2 6. Nxc2 Rxh2 7. Bxh2 c6 8. Bxb8 Rxb8 9. Na3 Bb6 10. f3 Bf2+ 11. Kxf2 Nb6 12. Nb5 cxb5 13. c4 bxc4 14. Rc1 Nd5 15. Rxc4 Rc8 16. Rxc8+ Kf7 17. Kf1 Nc7 18. Rxc7 Kg6 19. Rxd7 f5 20. Rxe7 Kg5 21. Rxb7 Kf6 22. Rxg7 Kxg7 23. Nf2 a5 24. b4 axb4 25. f4 Kg6 26. Ne4 fxe4 27. e3 Kf6 28. d3 exd3 29. f5 Kxf5 30. g4+ Kxg4 31. Kf2 d2 32. Kg2 d1=Q 33. Kf2 Qg1+ 34. Kxg1 b3 35. Kf1 b2 36. e4 Kg3 37. Ke1 b1=Q+ 38. Ke2 Qxe4+
White win

 

Loser's with random initial position.

1. Game Rules

All rules of Loser's are in place, with the only exception - initial setup is randomly picked using Chess960 rules (also castling works as in Chess960).

 

2. Tips & Tricks

Beware of locked up pawns because then you have to try and dislodge them in order to lose them.

Not yet written.

 

3. Example games

Win by being checkmated - sometimes it is possible to force opponent to checkmate

Just one pawn - black remains with just one pawn against white army, but is helpless

Could you suggest some more?

 

4. Additional info

Links to external sites and other resources welcome


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