Symmetrical FRC for the holidays!

Start Position: 708
'Standard' (30 days + 1 day/move)
This game is being played under Symmetrical Fischer Random Chess rules. Click the 'info' tab for more information.
1. d4
Clock started on 1/5/2006
1... d5 2. Ne3 Nf6 3. c4 e6 4. Nf3 Ng6 5. cxd5 Nxd5 6. Nxd5 exd5 7. Qa5 Be6 8. O-O Qd7 9. Qb4 b6 10. Bd3 c6 11. Ne5 Nxe5 12. dxe5 Bxe5 13. Rd1 Bd6 14. Qd4 O-O 15. Qh4 Bf5 16. Bxf5 Qxf5 17. e4 Qe6 18. exd5 cxd5 19. b3 Be5 20. Rb1 Bf6 21. Qg3 Rac8 22. Bd2 Rc2 23. a4 d4 24. h3 Rfc8 25. Rbc1 Rxc1 26. Rxc1 Rxc1+ 27. Bxc1 Qc8 28. Bb2 h6 29. Qd3= Qd7 30. Kf1 Qd5 31. Kg1 Qe6 32. Bxd4 Qd5 33. Qc4 Qxc4 34. bxc4 Bxd4 35. Kf1 f6 36. Ke2 Kf7 37. f3 Ke6 38. Kd3 Bc5 39. Ke4 g6 40. g4 g5 41. f4 a6 42. f5+ Kd6 43. Kd3 Ke5 44. Ke2 Kd4 45. Kf3 Kxc4 46. Ke4 a5 47. Kf3 Kb4 48. Ke4 Kxa4 49. Kd5 Kb3 50. Ke6 Bd4
Black win

One of the criticisms often levelled at Chess960 is that many of the starting positions lack the symmetry and elegance of the Standard Chess starting array.

Symmetrical Fischer Random Chess was proposed on this site by Lux in an attempt to restrict the possible starting arrays to ones that have a degree of symmetry, yet maintain independence from opening theory enjoyed by FRC players.

 

Rules of the game

The game is played with Chess960 rules, except the fact that only a few initial setups can happen.

Rooks always start on the a and h files, the king and queen always start on the d and e files (but may be transposed) and the two bishops are always on opposite coloured squares. Black and White start with the same position and castling and en-passant is allowed. Castling works as in Chess960 (after castling pieces stay as in standard chess).

There are eight possible starting arrays, including the Standard Chess array, only the seven non-standard arrays are used on SchemingMind for this game. These are:

 

RBNQKNBR/8/RNBKQBNR/8/RBNKQNBR/8/RBBKQNNR/8

 

RBBQKNNR/8/RNNKQBBR/8/RNNQKBBR/8/8/8

 

 

 

 

 

 

 

 

Game hints

The game plays more-or-less as standard chess, although one must remember that changed minor pieces position and (possibly) switched king position can lead to a bit different game characteristics. Simple example - in the position below, squares g2 and g7 are not defended at all.

 

rbbkqnnr/pppppppp/8/8/8/8/PPPPPPPP/RBBKQNNR

Another thing to remember is that castling in the positions with kings staying on d1/d8 seems to be a little bit unnatural. Even in this case, after O-O king stays at g1 and rook at f1, after O-O-O king stays at c1 and rook at d1. See for example O-O played by Kd1 and O-O-O played by Kd1.

 

Instructive games

Links to interesting Symmetrical Fischer Random games played on SchemingMind are welcome


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