Losing beats winning

'Standard' (30 days + 1 day/move)
This game is being played under Loser's Chess rules. Click the 'info' tab for more information.
1. e3
Clock started on 12/31/2004
1... b5 2. Bxb5 Bb7 3. Bxd7+ Kxd7 4. Nf3 Bxf3 5. Qxf3 f5 6. Qxa8 f4 7. Qxa7 fxe3 8. Qxe3 e5 9. Qxe5 Ba3 10. Qxg7+ Qe7+ 11. Qxe7+ Nxe7 12. Nxa3 Ke6 13. d3 Re8 14. Kd2 Rd8 15. f4 Rxd3+ 16. cxd3 h6 17. f5+ Nxf5 18. d4 Nxd4 19. Nb5 Nxb5 20. Re1+ Kd7 21. h4 Na3 22. bxa3 Na6 23. a4 c5 24. Bb2 c4 25. Re7+ Kxe7 26. Bf6+ Kxf6 27. Re1 h5 28. a5 Kg6 29. g4 hxg4 30. h5+ Kxh5 31. Ke2 g3 32. Rh1+ Kg4 33. Rd1 c3 34. Rd4+ Kh3 35. Rb4 Nxb4 36. Kf3 Nxa2 37. a6 g2 38. Kf2 g1=Q+ 39. Kxg1 Nc1 40. a7 Ne2+ 41. Kh1 Ng1 42. Kxg1 c2 43. a8=Q c1=Q+ 44. Kf2 Qh1 45. Qxh1+
Black win


Ever feel like winning is too much work? Then try losing! In Loser's chess you must try to get checkmated, or else lose all of your pieces! How hard is that? Try it and see.

This is less popular, but interesting, variant of Suicide.

 

1. Game rules

The game is played with standard chess pieces, starting from standard chess initial position. The pieces move and capture as in standard chess. Castling is allowed.

The aim of the game is being checkmated (in standard chess sense), or losing all the pieces (except the king).

The following rules are in place:

  • you are not allowed to put own king under the check,
  • if your king is under the check, you must react; if it is possible - by taking the opponent piece, if not - in any way you like,
  • if you have legal capture, you must make it; if many captures are possible, you can choose which one to make.

The rules are applied in order given above (so it is more important to escape from check, than to capture).

A draw is by agreement, not by 3-fold repetition or the 50 moves rule.

Stalemate is a win for the stalemated player.

 

2. Game hints

While the game shares many concepts with Suicide, it is noticeably different. Your king will remain alive and active until the very end of the game! King sacrifice is not possible, and while calculating the cleanup maneouvres one must consider any checks happening in the process.

Beware of locked up pawns, loosing them can be untrivial task.

Natural way to win is to loose all the pieces (except king), forcing mate is very difficult.

 

3. Example games

are welcome


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