Stanley Super Sevens Part 4

'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Stanley Random Chess rules. Click the 'info' tab for more information.
1. f4 b6
Clock started on 10/13/2018
2. g3 c6 3. a3 Na6 4. h3 Bb7 5. e4 b5 6. b3 h5 7. d4 f5 8. Kf2 Nc7 9. Bg2 fxe4 10. Bxe4 e6 11. Qxh5+ Ke7 12. Bd5 Ba6 13. Be4 Rxh5 14. f5 Rh6 15. Bxc6 dxc6 16. Bb2 Nd5 17. f6+ Ndxf6 18. Kf3 Qd5+ 19. Ke3 Qxh1 20. Ne2 Rxh3 21. c3 Bc8 22. d5 c5 23. a4 Nxd5+ 24. Kd2 g6 25. Kc2 Ne3+ 26. Kd2 Bh6 27. Kd3 g5 28. Na3 Qd5+ 29. Kxe3 g4+ 30. Nf4 Qd2+ 31. Kxd2 Nf6 32. Kc1 Rxg3 33. b4 Rh3 34. Kc2 Bxf4 35. Nxb5 Bb7 36. Rd1 Rh2+ 37. Kb3 c4+ 38. Kxc4 Be4 39. Ba1 Bc2 40. Rd4 Rc8+ 41. Nc7 Rxc7+ 42. Kb5 Rh5+ 43. Ka6 Bxa4 44. Rd1 Bd6 45. Bb2 Bxd1 46. Bc1 Be2+ 47. b5 Bxb5+ 48. Ka5 Rxc3 49. Bb2 Rc4 50. Bd4 Ra4#
Black win

(Under Construction)

Stanley Random Chess (commonly designated as SR Chess) is an alternative form of chess that predates regular chess, and offers greater complexity and creativity. While SR Chess appears superficially to be similar to Standard Chess, it is actually a far more advanced and complex form of chess that predates Standard Chess, and requires greater creativity and more imaginative play. SR Chess implements the extra rules governing move sequences and board patterns that were later lost when Standard Chess developed as a result of the Great SR Chess Purge in the nineteenth century (commemorated annually on April 1).

Game Rules

The rules are the same as Simplified SR (Common) Chess, with the addition of some rules governing move sequences and board patterns. These rules are too complex to summarize, and are subject to local variations, but new players will notice two main differences from Simplified SR (Common) Chess:

As a result of the additional unique rules governing move sequences and board patterns, a significant percentage of Common Chess moves are illegal in SR Chess. The SchemingMind server replaces those moves with legal moves - resulting in somewhat strange and apparently random moves at times. Such replaced moves are called STAR moves.


SR Chess enthusiasts typically provide extensive analysis and commentary of games in progress, so generally it does not take long for dedicated newcomers to get a good feel for the game and its rules by observing games or playing with experienced players.

Unfortunately it is not possible to reproduce the complete rules here; at the last count the official ISRCF handbook consisted of 175 volumes (which have to be transported to tournaments by articulated lorry). SchemingMind is very grateful to the ISRCA for allowing us to interface directly with their database and for providing us with an XML SRC rule parser to control the games played here - without this facility an array of several hundred servers would be required to host games on this site.

Be warned... if you attempt to play this game as Standard Chess, you may find that unexpected transpositions are made to your moves after submission, since an automated algorithm adjusts illegal moves to the nearest legal move.


Learning the Game

The best method for learning Stanley Random Chess is to observe experienced players playing the game, or to play it online with the benefit of the innovative technology provided by the chess server that automatically corrects and adjusts illegal moves. Although it is sometimes unfairly associated with parodies like Mornington Crescent, Fizzbin, and Calvinball, Stanley Random Chess is a playable game, and is actively played online. SR Chess is not for everyone, but it certainly recommends itself on account of its historical claim and creative play, particularly with respect to the imaginative analysis of games.

Novices should first read StanleyRandomChessForIdiots, and/or Stanley Random Chess Introduced & Explained for Beginners, and consider examining an annotated Exhibition Game. Studies have been published about the historical origins of Stanley Random Chess, and articles have been published on famous players like Lord Humberton-Snapf, Antonio Pancris of Baden-Baden, Otto Bolshnaut, and Victor Seignovich. Retired SR Chess grandmaster Gregory Topov is a leading authority on the game.


Example games

recently played SR Chess games

Note that games played before late 2008 were subject to an archaic rule known as Vollenhauser Conditions (also known as Forced I. M. R.). As a result, games sometimes ended abruptly after the 30 move, the player with more piece value winning the game. See below for more about the Forced I. M. R. withdrawal. 

Additional info

See the following resources:

Stanley Random Chess Introduced & Explained for Beginners (journal article) page for SR Chess

The GM Topov Files

Dutch annotations on an Exhibition Game

Forced I.M.R. Withdrawal Announcement


Game Rules approximation

While full SRC rules are difficult to comprehend, the following rule of thumb approximates them fairly well.

You play normal chess, but each time you make a move, there is a probability (p) that your move will be replaced by a different legal move (a so called 'STAR' move). The value of p is based on the the pieces you have on the board (queens = q, rooks = r, etc.) and is calculated using the formula:

  • p = (9q + 5r + 3b + 3n + p + 11)/100

The chances of a replacement move are actually less than p depending on the number of available moves, because a STAR move can be any legal move, including the move you entered.

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