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Dark Suicide
'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Dark Suicide rules. Click the 'info' tab for more information.
1. e3 e5
Clock started on 1/3/2017
2. Qh5 Qf6 3. Qxh7 Qxf2 4. Kxf2 Rxh7 5. Ba6 Rxh2 6. Rxh2 bxa6 7. Rh7 e4 8. Rxg7 Bxg7 9. Nh3 Bxb2 10. Bxb2 Nf6 11. Bxf6 Ke7 12. Bxe7 c5 13. Bxc5 d5 14. Bxa7 Rxa7 15. Nc3 Bxh3 16. gxh3 d4 17. Nxe4 dxe3 18. Kxe3 f5 19. Nd6 f4 20. Kxf4 a5 21. Rb1 Rh7 22. Rxb8 Rxh3 23. Nf7 a4 24. Ra8 a3 25. Rxa3 Rxa3 26. Nh6 Rxa2 27. Nf5 Rxc2 28. Ne3 Rxd2 29. Nc2 Rxc2 30. Kf3 Rd2 31. Kf2 Rxf2
White win

(Under Construction)

This is one of the most bold of the Suicide Variants. The first thing you'll notice when you start a game is that you can only see half the board. This is because you can only see sqares in your "searchlight" (ie squares that your pieces can move to or attack.) The aim is the same as Suicide and Suicide960 (ie to be the first player to lose all of your pieces) and the rules are also the same (the play is like standard chess except that the king is not royal, if you have a legal capture you must make one, and pawns can promote to kings).

In the event of a stalemate (ie the player to move has no legal moves), the player with the fewest pieces left wins; if both players have the same number of pieces, then the game is a draw.


Example Games

In this game, between guiri1967 and Games Freak we can see that guiri1967 took real advantage of the loose rook, and essentially, won the game with it. This shows the importance of removing the back row pieces as quickly as possible. That problem is also shown here, with the Rook becoming a loose cannon.

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