This game is being played under Suicide960 rules. Click the 'info' tab for more information.
Clock started on 2/14/20151. e3 h5 2. Qxh5 f6 3. Qxe8 Bxa2 4. Rxa2 Qxe8 5. Rxa7 Nxa7 6. f3 d6 7. Bf2 c5 8. b4 cxb4 9. Na3 bxa3 10. Nd3 Qc6 11. Nb2 Qxf3 12. gxf3 axb2 13. Kd1 Nb5 14. c3 Nxc3 15. dxc3 Ra2 16. Be1 Nc6 17. Kc1 bxc1=B 18. e4 Rxh2 19. Bg2 Rxg2 20. Rg1 Rxg1 21. Bg3 Rxg3 22. c4 Rxf3 23. c5
Conditional Moves: 23... dxc5 24. e5
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop