This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. d3 f6
Clock started on 2/9/20152. Qg5 fxg5 3. f4 gxf4 4. Ne3 fxe3 5. Bf2 exf2 6. Nd2 fxg1=K 7. g4 Kxh1 8. Nc4 Kxh2 9. Nb6 axb6 10. Rb1 Rxa2 11. Ra1
Conditional Moves: 11... Rxa1 12. d4 Rxd1 13. g5 Rxd4 14. c4 Rxc4 15. b4 Rxb4 16. e4 Rxe4 17. g6 11... Rxb2 12. Ke1 Rxc2 13. Kd2 Rxd2 14. e3 Rxd3 15. g5 Rxe3 16. g6 Bxg6 17. Rh1 Kxh1
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop