This game is being played under Suicide960 rules. Click the 'info' tab for more information.1. f3
Clock started on 2/14/20151... Nf6 2. e4 Nxe4 3. Qxe4 b6 4. Qxh7 Bxf3 5. gxf3 Rxh7 6. Nh3 Rxh3 7. Rg1 Rxh2 8. Rxg7 Rxd2 9. Kxd2 f6 10. Rxe7 Qxe7 11. Ke2 Qxe2 12. Nd2 Qxd2 13. b3 Qxc2 14. Bxf6 Qxc1 15. Bxd8 Qxb1 16. Bxc7 Qxa2 17. Bxb6 Qxb3 18. Bxa7 Bxa7 19. f4 Bc5 20. f5 Rc7 21. f6 Be7 22. fxe7 Qe3 23. exf8=R Rc8 24. Rxc8 Qc5 25. Rxc5 d5 26. Rxd5
Suicide with random initial setup.
1. Game rules
Initial position is setup randomly, according to the Chess960 rules.
Apart from that, all rules of Suicide are in place - you win by loosing all your pieces (or having less material in case of stalemate), you must capture if you can (but you can pick which capture to make if you have many possible captures), kings are normal pieces which you can capture and promote to, there is no castling, there is no check or mate.
2. Tips and Tricks
In Suicide960, it is important to remove your rooks, bishops and queens early. Bishops, however, can sometimes be handy to be left until the end, as they are very mobile. The a and h rank pawns can sometimes be problematic, so they are also good to remove first.
Be careful with the rooks, they can easily become loose cannons, the same can happen with a queen. However, it is easier to shield a rook behind a pawn than a bishop or queen. In the end game, having a rook can be a big advantage. (There are probably lots of opinions about this!)
Knights are easy to remove early, trapping pawns into taking them.
3. Example games
Loose bishop disaster - white finds forced win at move 2, by offering whole army to the furious bishop