More Frustration

'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Stanley Random Chess rules. Click the 'info' tab for more information.
1. Nh3 d5
Clock started on 11/17/2011
2. Nc3 Bxh3 3. gxh3 a6 4. Bg2 e6 5. d4 Qh4 6. e4 Bb4 7. exd5 exd5 8. Kd2 Qxf2+ 9. Qe2+ Kd7 10. Kd3 Qxe2+ 11. Kxe2 g5 12. Nxd5 c5 13. Bf3 Nc6 14. Nb6+ Kd6 15. Nxa8 cxd4 16. Kd1 Nf6 17. Nb6 Re8 18. a3 Kc7 19. axb4 Kxb6 20. Bxg5 Ne4 21. Ra2 Nxg5 22. Bxc6 Kxc6 23. Ra4 Kb5 24. Ra5+ Kc4 25. Rxg5 b5 26. Rg3 Kxb4 27. Rf1 Re7 28. Rg7 f6 29. Rxe7 a5 30. Rxf6 Kc4 31. Rxh7 b4 32. Re6 b3 33. cxb3+ Kd3 34. Ra6 a4 35. Rc6 Ke3 36. bxa4 Kf2 37. Rh4 Ke3 38. Rc4 d3 39. Rce4+ Kf2 40. Rhf4+ Kg1 41. Kd2 Kxh2 42. Rf1 Kxh3 43. Kxd3 Kg2 44. Rff4 Kg3 45. Rf6 Kg2 46. Rg4+ Kh3 47. Rg8 Kh2 48. Rh6#
White win

(Under Construction)

Stanley Random Chess (commonly designated as SR Chess) is an alternative form of chess that predates regular chess, and offers greater complexity and creativity. While SR Chess appears superficially to be similar to Standard Chess, it is actually a far more advanced and complex form of chess that predates Standard Chess, and requires greater creativity and more imaginative play. SR Chess implements the extra rules governing move sequences and board patterns that were later lost when Standard Chess developed as a result of the Great SR Chess Purge in the nineteenth century (commemorated annually on April 1).

Game Rules

The rules are the same as Simplified SR (Common) Chess, with the addition of some rules governing move sequences and board patterns. These rules are too complex to summarize, and are subject to local variations, but new players will notice two main differences from Simplified SR (Common) Chess:

As a result of the additional unique rules governing move sequences and board patterns, a significant percentage of Common Chess moves are illegal in SR Chess. The SchemingMind server replaces those moves with legal moves - resulting in somewhat strange and apparently random moves at times. Such replaced moves are called STAR moves.


SR Chess enthusiasts typically provide extensive analysis and commentary of games in progress, so generally it does not take long for dedicated newcomers to get a good feel for the game and its rules by observing games or playing with experienced players.

Unfortunately it is not possible to reproduce the complete rules here; at the last count the official ISRCF handbook consisted of 175 volumes (which have to be transported to tournaments by articulated lorry). SchemingMind is very grateful to the ISRCA for allowing us to interface directly with their database and for providing us with an XML SRC rule parser to control the games played here - without this facility an array of several hundred servers would be required to host games on this site.

Be warned... if you attempt to play this game as Standard Chess, you may find that unexpected transpositions are made to your moves after submission, since an automated algorithm adjusts illegal moves to the nearest legal move.


Learning the Game

The best method for learning Stanley Random Chess is to observe experienced players playing the game, or to play it online with the benefit of the innovative technology provided by the chess server that automatically corrects and adjusts illegal moves. Although it is sometimes unfairly associated with parodies like Mornington Crescent, Fizzbin, and Calvinball, Stanley Random Chess is a playable game, and is actively played online. SR Chess is not for everyone, but it certainly recommends itself on account of its historical claim and creative play, particularly with respect to the imaginative analysis of games.

Novices should first read StanleyRandomChessForIdiots, and/or Stanley Random Chess Introduced & Explained for Beginners, and consider examining an annotated Exhibition Game. Studies have been published about the historical origins of Stanley Random Chess, and articles have been published on famous players like Lord Humberton-Snapf, Antonio Pancris of Baden-Baden, Otto Bolshnaut, and Victor Seignovich. Retired SR Chess grandmaster Gregory Topov is a leading authority on the game.


Example games

recently played SR Chess games

Note that games played before late 2008 were subject to an archaic rule known as Vollenhauser Conditions (also known as Forced I. M. R.). As a result, games sometimes ended abruptly after the 30 move, the player with more piece value winning the game. See below for more about the Forced I. M. R. withdrawal. 

Additional info

See the following resources:

Stanley Random Chess Introduced & Explained for Beginners (journal article) page for SR Chess

The GM Topov Files

Dutch annotations on an Exhibition Game

Forced I.M.R. Withdrawal Announcement


Game Rules approximation

While full SRC rules are difficult to comprehend, the following rule of thumb approximates them fairly well.

You play normal chess, but each time you make a move, there is a probability (p) that your move will be replaced by a different legal move (a so called 'STAR' move). The value of p is based on the the pieces you have on the board (queens = q, rooks = r, etc.) and is calculated using the formula:

  • p = (9q + 5r + 3b + 3n + p + 11)/100

The chances of a replacement move are actually less than p depending on the number of available moves, because a STAR move can be any legal move, including the move you entered.

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