King's Loser's Tournament

'Blitz' (5 days + 12 hours/move, max 15 days)
This game is being played under Loser's Chess rules. Click the 'info' tab for more information.
1. e4 b5
Clock started on 12/21/2010
2. Bxb5 Nc6 3. Bxc6 dxc6 4. Qh5 Qxd2+ 5. Bxd2 Bh3 6. Qxf7+ Kxf7 7. Nxh3 Rd8 8. Bh6 Nxh6 9. Ng5+ Kg6 10. Nxh7 Kxh7 11. Nd2 Rxd2 12. Kxd2 Nf5 13. exf5 e6 14. fxe6 Ba3 15. bxa3 Kh6 16. g4 g5 17. Ke3 Rd8 18. Rhd1 Rxd1 19. Rxd1 a5 20. c4 c5 21. Rd6 cxd6 22. Kd2 d5 23. cxd5 c4 24. d6 c3+ 25. Kxc3 a4 26. Kd4 Kg6 27. Ke5 Kg7 28. d7 Kg8 29. Kf6 Kh8 30. Kxg5 Kh7 31. h4 Kg7 32. h5 Kh7 33. Kf6 Kg8 34. f4 Kf8 35. f5 Kg8 36. d8=Q+ Kh7 37. Qh8+ Kxh8 38. g5 Kh7 39. g6+ Kg8 40. h6 Kf8 41. Kg5 Kg8 42. f6 Kh8 43. g7+ Kg8 44. h7+ Kxh7 45. f7 Kxg7 46. e7 Kxf7 47. Kf5 Kxe7 48. Ke5 Kf7=

Ever feel like winning is too much work? Then try losing! In Loser's chess you must try to get checkmated, or else lose all of your pieces! How hard is that? Try it and see.

This is less popular, but interesting, variant of Suicide.


1. Game rules

The game is played with standard chess pieces, starting from standard chess initial position. The pieces move and capture as in standard chess. Castling is allowed.

The aim of the game is being checkmated (in standard chess sense), or losing all the pieces (except the king).

The following rules are in place:

  • you are not allowed to put own king under the check,
  • if your king is under the check, you must react; if it is possible - by taking the opponent piece, if not - in any way you like,
  • if you have legal capture, you must make it; if many captures are possible, you can choose which one to make.

The rules are applied in order given above (so it is more important to escape from check, than to capture).

A draw is by agreement, not by 3-fold repetition or the 50 moves rule.

Stalemate is a win for the stalemated player.


2. Game hints

While the game shares many concepts with Suicide, it is noticeably different. Your king will remain alive and active until the very end of the game! King sacrifice is not possible, and while calculating the cleanup maneouvres one must consider any checks happening in the process.

Beware of locked up pawns, loosing them can be untrivial task.

Natural way to win is to loose all the pieces (except king), forcing mate is very difficult.


3. Example games

are welcome

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