King's Loser's Tournament

'Blitz' (5 days + 12 hours/move, max 15 days)
This game is being played under Loser's Chess rules. Click the 'info' tab for more information.
1. e4 d5
Clock started on 12/21/2010
2. exd5 Qxd5 3. Qh5 Qxd2+ 4. Kxd2 b5 5. Qxf7+ Kxf7 6. Bxb5 Nc6 7. Bxc6 Be6 8. Bxa8 Bxa2 9. Rxa2 e5 10. Rxa7 Bb4+ 11. c3 Bxc3+ 12. bxc3 Ke8 13. Rxc7 Nf6 14. Rxg7 Ne4+ 15. Bxe4 Rf8 16. Rxh7 Rxf2+ 17. Ke3 Rxg2 18. Bxg2 e4 19. Bxe4
Black win

Ever feel like winning is too much work? Then try losing! In Loser's chess you must try to get checkmated, or else lose all of your pieces! How hard is that? Try it and see.

This is less popular, but interesting, variant of Suicide.


1. Game rules

The game is played with standard chess pieces, starting from standard chess initial position. The pieces move and capture as in standard chess. Castling is allowed.

The aim of the game is being checkmated (in standard chess sense), or losing all the pieces (except the king).

The following rules are in place:

  • you are not allowed to put own king under the check,
  • if your king is under the check, you must react; if it is possible - by taking the opponent piece, if not - in any way you like,
  • if you have legal capture, you must make it; if many captures are possible, you can choose which one to make.

The rules are applied in order given above (so it is more important to escape from check, than to capture).

A draw is by agreement, not by 3-fold repetition or the 50 moves rule.

Stalemate is a win for the stalemated player.


2. Game hints

While the game shares many concepts with Suicide, it is noticeably different. Your king will remain alive and active until the very end of the game! King sacrifice is not possible, and while calculating the cleanup maneouvres one must consider any checks happening in the process.

Beware of locked up pawns, loosing them can be untrivial task.

Natural way to win is to loose all the pieces (except king), forcing mate is very difficult.


3. Example games

are welcome

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