King's Loser's Tournament

'Blitz' (5 days + 12 hours/move, max 15 days)
This game is being played under Loser's Chess rules. Click the 'info' tab for more information.
1. g4 f5
Clock started on 11/24/2010
2. gxf5 b6 3. f6 gxf6 4. Nh3 Bg7 5. Ng5 fxg5 6. b4 Bxa1 7. f4 gxf4 8. Bb2 Bxb2 9. Na3 Bxa3 10. d4 Bxb4+ 11. c3 Bxc3+ 12. Kf2 Bxd4+ 13. Qxd4 f3 14. Qxh8 fxe2 15. Qxh7 exf1=B 16. Rxf1 Ba6 17. Qxe7+ Qxe7 18. Kf3 Bxf1 19. h3 Bxh3 20. a3 Qxa3+
White win

Ever feel like winning is too much work? Then try losing! In Loser's chess you must try to get checkmated, or else lose all of your pieces! How hard is that? Try it and see.

This is less popular, but interesting, variant of Suicide.


1. Game rules

The game is played with standard chess pieces, starting from standard chess initial position. The pieces move and capture as in standard chess. Castling is allowed.

The aim of the game is being checkmated (in standard chess sense), or losing all the pieces (except the king).

The following rules are in place:

  • you are not allowed to put own king under the check,
  • if your king is under the check, you must react; if it is possible - by taking the opponent piece, if not - in any way you like,
  • if you have legal capture, you must make it; if many captures are possible, you can choose which one to make.

The rules are applied in order given above (so it is more important to escape from check, than to capture).

A draw is by agreement, not by 3-fold repetition or the 50 moves rule.

Stalemate is a win for the stalemated player.


2. Game hints

While the game shares many concepts with Suicide, it is noticeably different. Your king will remain alive and active until the very end of the game! King sacrifice is not possible, and while calculating the cleanup maneouvres one must consider any checks happening in the process.

Beware of locked up pawns, loosing them can be untrivial task.

Natural way to win is to loose all the pieces (except king), forcing mate is very difficult.


3. Example games

are welcome

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