When Darkness Conquers IV

'Leisure' (30 days + 3 days/move, max 60 days)
This game is being played under Dark Suicide rules. Click the 'info' tab for more information.
1. e3 g5
Clock started on 12/5/2009
2. Qg4 h5 3. Qxh5 Rxh5 4. Ba6 Rxh2 5. Rxh2 bxa6 6. Rh6 Nxh6 7. b3 Nf5 8. g4 Nxe3 9. dxe3 c5 10. f4 gxf4 11. exf4 e5 12. fxe5 Bd6 13. exd6 Qg5 14. Bxg5 f5 15. gxf5 c4 16. bxc4 Kd8 17. Bxd8 a5 18. Bxa5 Na6 19. Nf3 Nb4 20. Bxb4 Bb7 21. a4 Bxf3 22. Kd1 Bxd1 23. a5 Bxc2 24. Ra2 Bxb1 25. f6 Bxa2 26. f7 Bxc4 27. Bc3 Bxf7 28. Bh8 Rxh8 29. a6 Bg8
White win

(Under Construction)

This is one of the most bold of the Suicide Variants. The first thing you'll notice when you start a game is that you can only see half the board. This is because you can only see sqares in your "searchlight" (ie squares that your pieces can move to or attack.) The aim is the same as Suicide and Suicide960 (ie to be the first player to lose all of your pieces) and the rules are also the same (the play is like standard chess except that the king is not royal, if you have a legal capture you must make one, and pawns can promote to kings).

In the event of a stalemate (ie the player to move has no legal moves), the player with the fewest pieces left wins; if both players have the same number of pieces, then the game is a draw.

 

Example Games

In this game, between guiri1967 and Games Freak we can see that guiri1967 took real advantage of the loose rook, and essentially, won the game with it. This shows the importance of removing the back row pieces as quickly as possible. That problem is also shown here, with the Rook becoming a loose cannon.


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