Start Position: 462
'Blitz' (5 days + 12 hours/move)
This game is being played under Symmetrical Fischer Random Chess rules. Click the 'info' tab for more information.
1. e4
Clock started on 4/2/2005
1... c5 2. Nb3 d6 3. d4 b6 4. dxc5 bxc5 5. Nc3 a6 6. Nd5 f6 7. Qa5+ Kd7 8. Nb6+ Nxb6 9. Qxb6 Qd8 10. Qb7+ Qc7 11. Qxa8 e5 12. Bxa6 Be6 13. Bb5+ Ke7 14. O-O-O Nd7 15. Qa5 Qxa5 16. Nxa5 Bg4 17. f3 Be6 18. Nc6+ Kf7 19. Nd8+ Ke7 20. Nxe6 Kxe6 21. Bxd7+ Kxd7 22. Bxc5 Ke6 23. Be3 g5 24. b3 h5 25. Rd5 g4 26. Kb2 Bh6 27. Bxh6 Rxh6 28. Rhd1 gxf3 29. Rxd6+ Ke7 30. Rd7+ Ke6 31. R1d6#
White win

One of the criticisms often levelled at Chess960 is that many of the starting positions lack the symmetry and elegance of the Standard Chess starting array.

Symmetrical Fischer Random Chess was proposed on this site by Lux in an attempt to restrict the possible starting arrays to ones that have a degree of symmetry, yet maintain independence from opening theory enjoyed by FRC players.


Rules of the game

The game is played with Chess960 rules, except the fact that only a few initial setups can happen.

Rooks always start on the a and h files, the king and queen always start on the d and e files (but may be transposed) and the two bishops are always on opposite coloured squares. Black and White start with the same position and castling and en-passant is allowed. Castling works as in Chess960 (after castling pieces stay as in standard chess).

There are eight possible starting arrays, including the Standard Chess array, only the seven non-standard arrays are used on SchemingMind for this game. These are:













Game hints

The game plays more-or-less as standard chess, although one must remember that changed minor pieces position and (possibly) switched king position can lead to a bit different game characteristics. Simple example - in the position below, squares g2 and g7 are not defended at all.



Another thing to remember is that castling in the positions with kings staying on d1/d8 seems to be a little bit unnatural. Even in this case, after O-O king stays at g1 and rook at f1, after O-O-O king stays at c1 and rook at d1. See for example O-O played by Kd1 and O-O-O played by Kd1.


Instructive games

Links to interesting Symmetrical Fischer Random games played on SchemingMind are welcome

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