2007 Chess Variants Tournament, Round 3

Start Position: 550
'Fast' (10 days + 1 day/move, max 30 days)
This game is being played under Benedict960 rules. Click the 'info' tab for more information.
1. Nd3 f5
Clock started on 5/14/2007
2. Nb4 Qb3 3. d3 Qe6 4. Ke1 Qc4 5. Nd2 b5 6. Rb1 Qc3 7. Kd1 Qe5 8. Ke1 Qe3 9. Kd1= Nd5 10. c3 Nb4 11. Nc4 f4 12. Kd2 Nd5 13. Na5 Nc6 14. b4 Nd4 15. Nb7
White win

 

Benedict960 is a Benedict with Chess960 (random) initial setup.

1. Game Rules

Initial position is generated according to Chess960 rules (pieces randomly placed, with the only requirements that the king is between rooks, and bishops are opposite colour).

All the Benedict rules are in place: pieces attacked by a moved piece change colour, no pieces are removed from the board, and the game is won by flipping the opponent's king.

Castling is carried out per chess960 rules. Note that when castling, only the King is considered to have moved and hence to attack adjacent squares. The Rook does not attack as a result of a castle.

Many player feel that White has a large advantage after 1. e3 when playing the standard board layout of Benedict chess. One reason to play Benedict960 instead of Benedict is to reduce White's theoretical advantage.

 

2. Tips & Tricks

A good idea is to get your queen out early. The Queen is the most powerful piece, changing up to 8 pieces every turn. Just be careful that your opponent can't easily flip it - or that you can flip it right back again.

Also, Knights are very tricky and easily missed. Bishops are also very sneaky.

Keeping your king behind protected lines is a good idea. Although knights can still attack you, it is a lot safer for your king to be behind pawns and other pieces. Moving pawns or pieces next to your king is dangerous, since it opens up lines of attack.

 

3. Example games

Explanation for newbie

A well balanced battle

A Drawn game - almost

Dreaded Knight check

Knightmare Fork

Cat and Mouse with Queens

Bishop Finish


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