Atomic960 try out 20022006

Start Position: 595
'Fast' (10 days + 1 day/move)
This game is being played under Atomic960 rules. Click the 'info' tab for more information.
1. g4
Clock started on 3/4/2006
1... Ne6 2. e3 Nf6 3. Nc3 c6 4. b3 Nd4 5. exd4 g5 6. Qa3 d6 7. O-O-O Ne4 8. d4 Nxf2 9. Re1 e6 10. b4 c5 11. Qf3 f5 12. Qxb7 O-O 13. Bd5 Bxd4 14. b5 fxg4 15. Bf6 e5 16. b6 axb6 17. Kd2 Rb8 18. Rb1 Rb2 19. Rxb2 d5 20. c4 Kf8 21. a4 e4 22. cxd5 c4 23. Ke3 c3 24. Bxc3 Kf7 25. a5 Kf6 26. a6 Kf5 27. a7 Kf4 28. a8=Q Kf3 29. Kd4 Ke3 30. Kc5 Kd4 31. Qxe4
White win

 

Atomic with randomized initial position.

1. Game rules

Initial position is randomly selected, using Chess960 rules. Castling also works as in Chess960.

Apart from that, the game is played according to the normal Atomic rules.

 

2. Game hints

All the suggestions presented on the Atomic page (and linked internet resources) remain valid in this game too, the same principia of atomic opening, middlegame, and endgame remain in place.

Of course you can no longer refer to the Atomic opening theory, since the first move you are on your own. Be alert! One pointless move will usually let your opponent to organise crushing attack.

More welcome

 

3. Example games

Some example games:

Immediate attack - nice attack in first moves guaranteed white material advantage, the final cleanup is also worth watching,

Straight to the ending - furious opening leads directly to the complicated ending,

Winning bishop pair - nice example of attacking bishops.

More welcome


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