Ain't No Clinton

Loser's 960
Start Position: 87
'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Loser's 960 rules. Click the 'info' tab for more information.
1. f3 c5
Clock started on 3/27/2017
2. Qxc5 f6 3. Qxe7+ Kxe7 4. d3 Qxa2 5. Bh6 Qxa1 6. Bxg7 Qxb1 7. Bxh8 Rxh8 8. Rxb1 Rhg8 9. f4 Rxg2 10. Bxg2 Nc6 11. Bxc6 dxc6 12. Rf3 Rxd3 13. cxd3 Bh3 14. Rxh3 f5 15. Rxh7+ Kf6 16. Rxb7 Nc7 17. Rxa7 c5 18. Rxc7 Kg6 19. Rxc5 Kh5 20. Rxf5+
Black win


Loser's with random initial position.

1. Game Rules

All rules of Loser's are in place, with the only exception - initial setup is randomly picked using Chess960 rules (also castling works as in Chess960).


2. Tips & Tricks

Beware of locked up pawns because then you have to try and dislodge them in order to lose them.

Not yet written.


3. Example games

Win by being checkmated - sometimes it is possible to force opponent to checkmate

Just one pawn - black remains with just one pawn against white army, but is helpless

Could you suggest some more?


4. Additional info

Links to external sites and other resources welcome

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